Here’s a neat behind-the-scenes glimpse at Glassbox, the engine powering EA’s upcoming SimCity, the fifth game in developer Maxis’s popular sim series.
Developer Dan Moskowitz gives us a look at the map layers, agents, zones and other inside functionality that will make the game flow. Since SimCity will ship with a complete world builder that players can use to construct their own sandboxes, this is a great chance to start planning out your life-size metropolitan re-creation of Stephen Totilo.
SimCity Insider’s Look GlassBox Game Engine – Part 1 [YouTube]
Leave a Reply