Motion-capture technology’s changed the way that today’s movies, TV shows and video games look and move. Usually, sessions where special cameras and suits upload a person’s movement to computers happens in sequestered studios, far from prying eyes. At GDC 2012, mo-cap happened right out in the open and it was a wonder to behold.
Acrobatics and weaksauce fight choreography make sense when it comes to courting game developers, but it’s a bit of a weird coincidence that companies xSens and OptiTrack both used dance to draw passers-by. Nevertheless, we can only hope that the people imbuing the characters of tomorrow’s video games are as dedicated as the performers you see here.
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