I've been stupidly, and probably needlessly, cynical about Tim Schafer's Kickstarter project, but the more I hear, and the more Schafer talks about the direction of the game, the more interested I become...
My stupid, pointless worry: people were investing all their money for a pointless product that sold nostalgia while other worthy Kickstart projects remained unfunded. But, speaking to Eurogamer, Schafer dismissed that out of hand.
"It's not going to be an adventure game that apologises for being an adventure game," he said. "It's not going to be trying to be something else and have a bunch of action elements or something like that."
"But it's not a museum piece or just a nostalgia piece. It's going to be fresh and feel modern and feel like what the next game would have been if I'd made one straight after Grim Fandango."
I like the sound of this. Big time. Most attempts to update Adventure games (L.A. Noire being the most recent) have attempted to shoehorn other mechanics, whilst dumbing down the core mechanics of the 'adventure' itself. Hopefully we'll see something that truly pushes the genre forward into new territory.
[Rubs hands with glee]