Yesterday I posted a Max Payne 3 hands on and, while I loved the way Rockstar has recreated the frenetic action of Max Payne, I wasn't too keen on the some of the tricks being used in the cinematics. I get the feeling I might be in the minority on this, so the release of this new developer diary from Rockstar is nicely timed. I'm keen on hearing what you guys think about the new cinematic style of Max Payne 3.
I love the way the action flows from cut-scene to interactive gameplay, but I'm not too fussed with having the dialogue appear on the screen — it just seems a like overkill. Still, the gunplay is well implemented, and Rockstar is doing some great things with character animations.