EA Declares Every Game It Makes Will Have A Multiplatform 'Online Universe' Of Its Own

Do you want to be able to connect to your Battlefield, Need For Speed and Sims, games at all times? Do you want to be levelling up skills in FIFA from work, or contemplating Medal of Honor weapons on your commute? EA certainly wants you to, and plans to make it happen.

Eurogamer reports that this week in the UK, EA exec Keith Ramsdale announced that EA will be developing "online universes" for all its franchises. He didn't mean multiplayer gaming necessarily, but rather a cross-platform, major tie-in approach to games, drawing in more or less every electronic gadget a player could possibly touch during the day. The example he gave was of FIFA:

Imagine a player gets up in the morning, plays an online match on his 360 before going to work. On the bus, on his way to work, he practices his free kicks on his tablet. At lunch he looks at the transfer window on his PC. On the way home he chooses his kit on his smartphone.

Here's the thing: when he gets home to play again on his 360 that evening, all those achievements and upgrades will be alive in his game.

EA demonstrated a move in this direction earlier this year with Mass Effect 3, not only adding the "galactic readiness" online multiplayer element into the game but also pairing it with Facebook apps and iOS apps and games that could influence the single-player campaign's readiness level.

Ramsdale indicated that EA intends to create the interconnected online systems for all of their game franchises, adding, "That gives the consumer full control of how and when they play in a rich world of content."

EA isn't alone in their drive to create interconnected online ecosystems around their game franchises; Ubisoft is doing the same with Ghost Recon and nearly every upcoming or recently released game has at least some kind of Facebook marketing tie-in.

Does every game need a "play anywhere" system that lets you tinker around the edges whether or not you're anywhere near your gaming console of choice? Maybe not, and the idea seems likely to translate better to some games than others. But every EA game is now getting one, so let's hope they're good.

EA turning all of its brands into "online universes" [Eurogamer]

Image: Flickr user tomalen.


Comments

    This makes me a sad panda. ;(

    This worries me because I'd like to see EA taking risks with new game ideas - not new ways of restricting the kinds of games they make. What's the chance of getting a short, focused game like Journey from EA when the studio developing the game has to make stupid apps to accompany it? Can you imagine how much Journey would suck if it came out with apps that could help you progress through the game?

    WA will drive people away from gaming with this crap. it's Farmville syndrome; if you're not playing ask the time you are not playing right.I appreciate looking forward to my games. constant availability detracts from that.

    Problem with all of this is that it will probably require Origin. So no thanks.

    For 6 months, then they pull the plug.

    Easy micro transactions everywhere you go.

    You people are all so jaded! I think this is fantastic. I really enjoyed what they did with Mass Effect 3. The first playthrough I didn't involve myself with any of this stuff and had a blast, it didn't affect my enjoyment of the game at all.

    The second playthrough I downloaded the iphone app, which delivered messages from my followers and allowed my to increase my readiness by sending ships on missions, and I also played a little multiplayer every now and then just to mix things up a bit. I did all of this without spending an extra cent.

    I understand that change is scary, but have a bit of an open mind, I thought the whole ME3 multiplatform integration thing was really well executed and alot of fun.

    Also, seriously, there's nothing wrong with Origin, give it a chance.

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