Sly Cooper 4 Won't Be Having Wardrobe Malfunctions With These Costume Changes

You know, I never realised how much I missed Sly Cooper until I recently laid hands on an in-development build of the master thief's upcoming game. There's a particular charm in how the larcenous raccoon created by Sucker Punch manages to combine stealth, humour and platforming into an attractive whole. I mean, I hate raccoons in real life, but here I am laughing it up with one of them in video game form.

In the video preview above, I try out the new abilities generated by the costumes Sly inherits from his ancestors Sly Cooper 4. The PS3 exclusive has the title character travelling through time to recover lost pages from the Thievius Raccoonus, the ancient family tome that holds all sorts of sneaky secrets. Sly 4's being developed by Sanzaru Games, who handled the Sly Collection HD re-release of the previous three titles. The studio knows its way around the franchise and it's apparent how much bigger and sharper the game's going to be in comparison to the previous PS2 games. Does the stuff shown above make you eager to snatch Sly when it hits shelves later this year?


Comments

    The environments look really cool, and i like the concept of the clothes giving you different powers, but the interaction commands popping up on the right all the time, and the directional arrows pointing to your route make it look like they've dumbed it down alot. Surely that got annoying after a while? You should be able to remember what to do after a couple of tries on your own.

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