Zombies, Run! Will Force You To Care About Exercise

I play a lot of video games. But I don't play a lot of video games that force me to go outside and run around my neighbourhood.

That's the appeal of Zombies, Run! a game for iPhone, iPod Touch and Android that's more of a podcast than any sort of interactive entertainment. It's a game you actually have to go outside to play. (Sure, you could use a treadmill, but come on.)

The way it works is simple: you load up the game, plug in your headphones, and go for a run (or jog, or walk). As you move, your ears will be pumped with pleasant British voices that tell you all about the trials and tribulations that face the residents and runners of post-apocalyptic civilisation.

While running, you'll pick up random supplies like batteries, medkits and ammo. You'll also meet zombies, some of whom are connected to those disembodied British voices (whom you'll grow quite fond of as you travel).

In between each mission, you get to listen to your phone's playlist, which is great as it allows you to rock out to "Call Me Maybe" marathons before each zombie attack.

I haven't gotten very far in Zombies, Run!, but I think it's absolutely charming. It makes me want to go outside. That might be the most impressive accomplishment of all.

Zombies, Run! [$8.49, iTunes]


Comments

    Its a tad expensive but I can also verify that the app is awesome, been running a lot more than usual (which previously was never -.-).

    If android wheres the play link?

    arrives on android in spring

    I used this tonight.
    I'm impressed so far.

    THOUGHTS:
    - Volume seems to affect your playlist volume and then keeps the playlist low, but then you turn it up and the 'game' speech is too deafening. Maybe I screwed up some settings.
    - Makes you run faster. Zombies, man. They definitely make you get into the zone and want to escape. I was workin a good sweat up...all while actually looking over my shoulder and such. :D
    - Doesn't post stats to Facebook. I'd like that in an update, like RunKeeper.

    I think I'll see this through and see what happens.

    Oh, and it's pretty well written too.
    Something happened near the end of Mission 1 that made me go "No way." and the dialogue is pretty solid.

    Excercise NEEDS more gamerfication like this., yo.

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