If You Don't Have A 64-Bit Windows In 2013, You'll Be Missing Out

Not in an advertising sense. You will quite literally be missing out on some games, as EA has revealed that come 2012 a whole range of titles using DICE's Frostbite 2 engine - the one powering games such as Battlefield 3 - will need a 64-bit operating system to even run.

"We'll have Frostbite-powered games in 2013 that will _require_ a 64-bit OS," Frostbite 2 dev Johan Andersson said yesterday on Twitter. "If you are on 32-bit, great opportunity to upgrade to Windows 8."

If you've already got a 64-bit system and a 64-bit operating system, nothing to see here! But a lot of people don't. Indeed, Steam's latest user survey indicates that only 53% of gamers are running a 64-bit operating system. That's a lot of people who will need to buy at least a new copy of Windows, if not a new CPU, if they want to keep playing DICE's (and many of EA's) games.

Some Frostbite games will require a 64-bit OS in 2013 - DICE [Eurogamer]


    Finally some 64 bit love.

    Hmm only 53% damn that's a lot of people

    About time really. It had to happen sooner or later, and 2013 seems like as good as time as ever to require it.

    Most gamers will have 64-bit PC's by 2013. Otherwise their PC's wouldn't run most of these games anyway.

    Consoles are so much cheaper.. If only they did more stuff.

      I think they're starting to, with Xbox's app system starting to shape, they're starting to do more. Nowhere near as much as a PC but something at least.
      PS3 has always had their internet browser, but I've always kind of hated that

      Indeed, I think its nearly all CPU's made since 2007 or so have been 64 bit capable?

    If you've got the hardware to actually run Frostbite 2-enabled games in 2013, and are still on a 32-bit OS, you're doing something horribly wrong.


    Not too surprising if they want to develop games that can make use of more than ~ 3GB of memory.

      4 GB is max for x86 systems

        Well he said about 3GB, ~ being the symbol for that. And it's not 4gb it's 3.5 a 32bit OS can utilise.

        32 bit x86 systems have 4GB of address space true, but not all of that is available to applications. The operating system will reserve some portion of that space, and some is used to map the memory or IO ports of various pieces of hardware.

        When you've got 1GB+ of memory on your video card, then the 4GB of address space starts to look very small. On a 64 bit x86 systems (which mostly have 48 bits of address space currently), mapping all of the main memory and all the memory from the video card is no problem at all.

        We were at the point where the 32 bit address space was problematic years ago.

    I'd be surprised that if you weren't running a x64 OS, you wouldn't really have the hardware to properly run most new engines. Pre x64 capable desktop CPUs are going back to some early P4s.

    I didn't think you are meant to shoot left handed? The casings spit out on the right side meaning it will hit you in the face if you shoot left handed or at least fly across your face and line of sight?

      Actually there are kits for the likes of the M16 & the Colt AR that swap it from a right hand eject gun to a left hand eject gun :)

    If you have a copy of Windows 7 32bit you can use the key for that to reinstall the x64 version as its the same key for both versions.

    I don't get why so many manufacturers put windows 7 32bit on the machines by default.

      If you have less than 4GB of RAM, it is better to put a 32bit OS on the system. Systems with only 2GB of ram can have less usable memory depending on how programs are compiled. For example, unless you specify an int to be 32bits long, by default a compiler may make an int 64 bits long. You can have certain programs taking up twice as much space in a 64bit environment.

        That's only a problem if you're running 64 bit applications. The x86 architecture was designed so that 64 bit kernels could still run 32 bit applications, and in some cases they can run those applications more efficiently than a 32 bit kernel would.

        You'll also find that some applications actually run better despite pointers being larger. The 64 bit mode has twice as many registers, so applications can perform more complex calculations without hitting RAM. Furthermore, not all data doubles in size: graphics textures should take up the same amount of memory, for instance.

    About time. Anyone still running a 32-bit OS (specifically Windows Vista and 7) made bad purchasing decisions.

    "if not a new CPU"

    ... Nobody running a 32-bit CPU is going to playing anything modern. Those things died out with the back end of the Pentium 4.

    Anyone who is serious about modern games shouldn't really still be on an x86 OS anymore; and if your CPU doesn't support x64, it's unlikely you would be into core PC games as well.

    That 53% of steam users doesn't nesecerily mean much either until you find out how many of those just have a PC for playing an older game like TF2 or indie games ect....

      Or how many have an install on a laptop or the like that may have come with x86 pre-installed. And while x64 might be your preferred choice. There is a the tiniest bit of effort involved in re-installing windows when it may not yield any advantages since the average laptop rarely has more than 4GB of RAM

    I don't think I've ever read a more depressing thread, I wouldn't know the first thing about 64 bit operating systems (one of the reasons I stick to a console, despite PCs having some fun games I want to get into), and here's line after line of Master Race babble! Well at least I haven't upgraded my PC yet (It just about handles PS2 era games!) so I have fair warning of what to upgrade to and what I'll need to research!

      Here's basically what you need to know: the OS and the CPU have to match on 32 or 64 bit. You'll probably buy an Intel i5 or i7 CPU without really trying, and that's 64 bit. If your computer is dual/quad core, it's probably also 64 bit. That's about it.

      Oh, and on 64 bit Windows there's a Program Files for 32 bit programs. That's it.

      Just buy a complete modern gaming system with over 4GB of RAM and you'll be good to go (it's guaranteed to be 64bit if it has over 4GB RAM). Even a low-midrange system will easily meet this criteria. Windows Vista/7/8 64-bit looks just like 32-bit from a regular user perspective!

    As someone with a mediocre laptop (Dv7) & 32-bit OS, I'm not bothered one bit. I'll upgrade next year to something 64-bit. Meanwhile I still have heaps of other great games to play on the dodgy old laptop. I am actually surprised the amount of AAA titles I can run medium to high settings.

    I also own both PS3 and 360 and would have considered myself console orientated. But after rediscovering PC games many years since my first foray, I definitely think PC is the premium platform ( if not just for the brilliant PC genres of RTS & Sim. Sorry but consoles will never get it right). Accessibility and maintenance aren't PC's strong features though.

    There's a mainstream in gaming like never before. Most people don't give a shit what video card you have. Or whether you run an 32 or 64 bit OS. Most people would just tell you to put the flat round thing in the black lighty-box thingy and then ask you not to over complicate things.

    Lol new CPU. Pretty much only computers that have 32bit only CPUs are netbooks. Good luck running games on them. Most CPUs have been 64bit capable for years.

    Wouldn't anyone who played DICE games on PC, such as BF3, have a 64bit Windows anyway? I do, I'm playing BF3 right now lol

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