Portal Players Are Already Flexing Their Creativity With The Level Editor

We've seen some ridiculous creations in games where level editors are involved. Portal's version of this that was released yesterday is already beginning to show some interesting level designs of its own.

This Portal 2 player managed to construct a binary counter using the familiar in-game items. The DLC's item limit forced him to end the project with a binary readout, though he was hoping to take it further with a numerical display.

This might not be as monstrously complex and powerful as some more ambitious Minecraft projects, but I imagine this is just the beginning.

Portal 2: 4-bit binary adder [YouTube via Reddit]


    So, have my fellow Australia Kotakunites been pumping out some rad levels?

    I'm finding coming up with puzzles is a lot harder than solving them! (Not the same puzzles obviously, because that would be silly.

      Here's my first attempt: http://steamcommunity.com/sharedfiles/filedetails/?id=68564919

        Well, you've stumped me. I just can't get that last cube, no matter what combination I use!

        I came back to it, found the secret and solved it. It was very clever! You earned your thumbs up.

        That was quite good. I think I made way out of the underground section the wrong way though. Either that or it is possible to get stuck down there if you fire both your portals, which I'm guessing is not the case. If you were to do a revision of it, add a mini puzzle down below that requires both portals to be used.

    My first attempt here: http://steamcommunity.com/sharedfiles/filedetails/?id=68999773

      I think the solution you wanted involved the paint, but I figured an easier way out!

        Oh yeah, I don't even need to look at it to see how stupid I am. I'll fix it later.

    http://steamcommunity.com/sharedfiles/filedetails/?id=70181068 Here's a couple o' rooms.

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