Sim City Requires Always On Connection, Designed 'Ground Up' For Multiplayer

In a recent interview with games.on.net, producer Jason Haber discussed the upcoming Sim City. Apparently it requires an 'always on' connection and that's a direct response to the game being designed to deliver a multiplayer experience.

"Well, [Sim City] was built from the ground-up to be multiplayer," said Jason. "I think by having it be a multiplayer game, it allows you to specialise your city in a region and really have your influences affect other people who are playing in the region with you. Also by being always-on, we can save your game in the cloud so you can go and play it anywhere wherever you want. If your machine blows up, your game won’t be gone and you won’t have to start over! You know, in this day and age everyone’s connected all the time, so we felt like it was the perfect time and it would be fine to do that."

Everyone's connected all the time — that's all well and good — but what about drop outs?

"We do have some safeguards in the game," explained Jason. "If your internet connection drops, it can still sort of sit around for a while and recover and you can go back online. Glass Box can handle all of that. It’s basically a safety net for you; you won’t just lose everything if your connection goes down."

To be honest — I don't like it. I disagree with always on connection and think it assumes far too much. I've been in situations where I've been without internet, and the last thing I need then are video games I can't play. That's when I need video games more than ever! What about the ability to play on a laptop? What about people in the armed forces? What about people who live in remote areas?

Nah, don't like it at all.

EA Maxis On DRM, Sheep And More In Sim City [games.on.net]


Comments

    I can't wait to not be able to play Sim City in 4 years time.

    I disagree with everything Jason says and have no choice but not to buy the game.

    Multi-player Sim City...... okay, how? Why? Minesweeper would have more use for it.. hell, Freecell probably would.

    "Dude, my city is totally gonna use different power sockets than you, just to confuse any of your people who visit!"

    No go - I still play Sim City 2000 after all these years, but simply will not invest in a game that relies on a publisher that has already shut down servers of existing games after only a year or so.

    Pity as it was pretty much a guaranteed sale from day one. :-(

    I'm going to be PROUD to pirate SimCity since they have the always on to play. I was planning on buying it the day it comes out but with this always on crap then pirate I shall do. If they did something like Steam then that wouldn't be too bad, where I can play offline and my saves are on my computer, but storing your saves in the "cloud" is a bad idea and will limit the game.

    I like the idea of being "able" to play online and having my city affected by someone else but that might be less than 1% of my playing. I never play games online with other players (even playing a MMO I never interact with other players). If I want to be social I would be out and physically talking/playing with others.

    To all those doing the boycot thing, the wole "If they demand I have to be online to play their game I'll boycot them" yadda yadda.

    This works great.... as long as the majority of the people do it.

    If not, then you become the minority, companies will continue to do the "online only" thing and the only thing you get it the sad fact that you may have missed out on some great games.

    If for some reason your PC cant be connected to the internet all the time then that's fine, I understand that. Don't by the game, it's not going to be of use to you.

    But if the reason you don't buy is "It's the principle of the thing" then I'm sorry, but majority wins, and you will just be the grumpy kid in the corner who misses out becasue he doesnt like the rules of the ball game every other kid is playing.

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