What If Sonic The Hedgehog Was Released Today?

I sort of relate to this video — because I'm a grumpy old man who doesn't like change. 'Retro gaming with a modern twist' takes aim at all the concessions we've made in our gaming: day one patches, pointless DLC, obtrusive advertising. As someone who is literally too scared to turn on their PS3 for fear of all the updates — I can relate.

But at the same time, I get that this is a little harsh — I don't think that in game advertising is anywhere near as obtrusive as this clip suggests. And I don't mind waiting for the odd patch.

'We didn't stand for it then,' says the video. 'Why do we stand for it then?' Well, to be honest, most of us were too young and dumb back then — we would have stood for anything. I paid full price for Jurassic Park on the SNES for God's sake. And the equivalent of $140 for Street Fighter II.

Anyway, maybe I'm thinking too much about this. Everyone just watch this funny video!


    Patching is good and bad. Games can be fixed quickly which is awesome. However, at the same time publishers rush games because they know they can be fixed later. In the bigger picture, I think convenient patching is to the detriment of consumers because we're getting extremely broken games on launch.

    I'd also like to see the end of DLC. I know it adds value to a game, but I think of all the SNES, N64 and Gamecube games I had and never wished I had more content from those. They were sold complete.

    Maybe I'm old and looking through rose-tinted glasses too.

      The other reason to rush is, the market is that much more competitive now days. That many more games are out there, and no one buys every game. So timing on release is very important, make sure you get in at the right time when people are ready o part with their had earned cash.

        If you're excusing a half-arsed product because it needed to be shipped at a certain time, I'm going to have to politely disagree that it's acceptable.

          I think he was just backing up your argument while giving another theory as to why a product will be rushed out the door.

          Not excusing at all. Just a reason they do it. Why would i be happy for them to have bugs? why would i excuse that? Just more adding logic to the argument.

      Yeah I completely agree.
      The remote update and patch system was originally designed as a convenient way to give regular support to customers IF something needed fixing. Somewhere along the way, some publishers (who will rEmAin nameless) decided it would be ok to get lazy and start abusing that relationship and cut corners. The other side of the coin is that games these days are infinitely more complex than in the glory days, which potentially makes it more difficult to release them 100% perfect. I'm in serious doubt however, that this would excuse any publisher for releasing a game as badly unfinished as many have been lately.

      Keep in mind that modern games are a hell of a lot more complicated. It's not just a matter of them not feeling like testing the game. We never really saw much of time between extremely complex games and the ability to patch so it's hard to say which one contributes more. SNES games weren't easy to make by any means, but you could test Donkey Kong Country pretty easily compared to say, Fallout 3.
      Every generation testing games is becoming less and less practical. They no longer require someone who is good at playing video games to test they require people acting like lab technicians. There's no excusing some of these bugs but at the end of they day they're making worlds that are so much more complex than even the N64 and PS2 generations while people are demanding a much higher level of quality.
      Honestly if it weren't for patching I don't think the current generation of games would have been possible.

    'We sold this product half finished, lulz x'
    Very subtle.

      Like taking a shot to the balls from a bulldozer! :D

    Search for "Modern Quake" on youtube, THAT'S a prime example and even more hilarious. They could've gone much further with that but it was still amusing

    Yeah, i'm guilty at always looking at games these days with those good ol' rose sunnies.
    Maybe we were just spoiled back then? :P
    ...You know... regardless of MASSIVE prices :P

    Yeah i mean, this isnt satire so much as rage. And it clearly takes out of context all the stuff we get on top of what we would have had back then.

    I mean, yes we probably played through are games a lot more back then (lost count how many times is finished sonic 1 on the SMS) But now we do get extra levels, new story lines stuff like that. And truth be told, unless you are playing on kiddy skill level, the play throughs do take just as long on the single player game, some times longer.

    While DLC can piss me off at times, i think that for the most part, its not like you lose out on the original experience.

    If you lived in a cave, and where handed game X without dlc, and didnt know the DLC existed, would you feel like something was missing?

      sage words, my friend.

        oh.. and to be fair, PC games have almost always had "expansion packs" anyway, which is pretty much the same thing..

        ...Even though, to be fair, you probably got a lot more in an expansion pack that you do in DLC... but it was still ~$40...

          Expansion packs you knew you were getting a busload of more content (DoW2 Chaos Rising for example), with DLC I always feel it's a gamble. It felt like value for money cuz of the amount of content you got IMO

            I have to say - I don't think DLC has improved gaming at all. For the consumer, the optimal model was the expansion pack: weighty additional content at a reasonable price. Most DLC is cheap, but still over priced due to a complete lack of quality.

              Also the DLC scale is a very very grey area in comparison. At least with Expansion packs, you could notice a baseline set there: Plenty of content, possibly new characters, new/expanded campaign, new multiplayer modes and features, all in one nicely boxed package. With DLC, it ranges from new missions/quest-series (Which even in itself is a grey area which can range from 4-5 hours of content to a 1 hour borefest) to just skin packs and weapons, then there's the wide range of how it's priced, bearing the question of whether or not it's value for money on a case-by-case basis. The problem I find is that you just can't trust what the DLC details say anywhere near as much as what an expansion pack said on the box.

                I think DLC value really comes down to the individual.

                For example, id never pay money for a weapon skin. "Paper dolling" is great in slower paced games, where you actually have time to take stock of what they guy next to you looks like. But faster paced games, its typically just you who notices if you have a shiny looking weapon, (or youtube users if your that sort of person)

                But Other people might not find value in MP map packs if they don't play online on games as much as me. They may prefer the aesthetic changes over the other content.

          I agree. I know i bought plenty of expansions for mech warrior in the day. But they were pretty much 2 3rds of the price of the full game, but did add almost a full games worth of content, even if it was just new missions and a couple of mechs.

      For quite a few games, definitely. Dragon Age Origins comes to mind. "Hey, want this golem controlling stick? I'll just need your credit card details." "Please help me reclaim my family's fortress. You'll need to pay me first though."

      Removing elements that were common and making them (usually on disc) DLC is disgusting. Imagine if Devil May Cry 3 had been released this year. All of the different costumes would be DLC, several weapons and maybe Dante Must Die/Heaven or Hell mode too. I guarantee the final level would have been removed for a later DLC conclusion.

      If the content is still displayed in-game as an option but is only accessible by downloading the DLC, or the game indicates that there should be something there that isn't, then yes. This sadly happens far too often these days.

    I've been watching Jim Sterling's Jimquisition show and in one of the episodes he posits that modern consoles with all the hassle andpatches have just become PCs without the cheaper prices, mod support and better graphics. I think I'm beginning to agree with the statement.

    With most games having in built controller support I think I might fully embrace PC gaming in the future. I've tried before, but some people are just console gamers and I'm one of them. I've tried many times to get into PC gaming but my crappy PC and general lack of knowledge have kept me out.

    Also: I don't get the complaints about PS3 updates, I play my PS3 regularly and I don't get all the updates people seem to get. Oh well.

      I'm not familiar with the show you speak of, but I see the 360 and PS3 as a poor man's PC. I'm not saying they're rubbish, because they're not. If you compare it to the Wii, the Wii set out to be something different. The others just pushed the best graphics they could without any of the goodies a PC gets (as mentioned above by Masha2932.

      Also IIRC you don't HAVE to update if you're playing single player though for PS3, can't comment on 360 cuz I don't own one. I remember while on my PS3 that I could actually skip updating and straight up play offline.

        Tech Knight, exactly, you don't have to get the update you can just cancel and continue playing. That being said, even if you download the updates most of them are really short.

        Maybe Mark has had different experiences, so I wouldn't be too hard on him.

          Indeed. Just because I don't have that sort of issue, doesn't mean that it doesn't exist at all for everybody else. Just saying that it's good that they leave it as an option at least and don't force you to update (Looking at you Steam! :P), if you only just want to enjoy the single player experience.

            I think it depends on the game, too. Some I think some games require a minimum version of the firmware to be able to run.

            But seriously - the update usually takes about 5-10 minutes max (although I guess that may depend on how crappy your internet connection is), and they don't come along all that often. Just turn it on, go get a drink or a snack or something, come back and it's ready to go. It's hardly a major inconvenience.

              Yeah it definitely does depend on the game. Some games do require a minimum version to run, like a version that fixes monster flying movements. The dragons were supposed to fly backwards right? :P

              In all seriousness, you're right, it definitely varies on connection quality, what takes one player 10 minutes to update could take an hour for another player just because of location.

          I don't turn on my PS3 that often. The patching takes forever (10 minutes and up), and I have good connection. It stopped me from picking up flower a few weeks ago because I had to download a patch before I could log into the PSN.

            Yeah the PSN updates get me too, that's definitely an issue. I don't use my PS3 very often and I have to wait 15-20 minutes to play each time I decide to turn it on

      I find Jimquisition is one of the best game shows out there. If you have never seen him, just google the show and see Jim Sterling tear the whole games industry apart.

      Re. consoles and patches/updates, being a PS3 owner but a predominant PC gamer I have a problem with the PSN, that I can't cancel installs (Assassin's Creed, happened to me yesterday) and the graphics start looking a bit dated compared to the PC (the last two points are not really related to patches, just a general observation). What does annoy me though are the day one patches. Buy the game, put it into the console and I'm asked to download a patch :(

    This video is silly, a modern video game with limited lives, so saving and a 3 hour length wouldn't be very well received at all today, and it would be quite easy to make a video showing the downsides of the retro gaming days.
    DLC prompts during the main game are pretty rare as well I thought, the videos a bit of an exaggeration. Some companies have taken things too far with DLC, but I think most of them are doing ok. Most DLC pretty much does feel like it's outside of the main game to me.

    That pretty much sums up what I hate about modern console gaming. You buy a new PS3 game, put it in the drive then go and cook dinner while it downloads updates and installs a chunk to the hard drive, then click through 14000 splash screens, loading screens and popups and activate your online pass before you finally get to play the game.

    Updates are useful, but I prefer the Steam system where it just quietly updates things in the background.

      I hope console manufacturers figure out a way to have background downloads for system updates and patches. You can already download games in the background why not patches and updates.

        They would have to have a system whereby your xbox tells how often you play a game. I only have a small HDD on my xbox for example, so i dont want games i haven't played for a year downloading additional content without my knowing. At least on pc's the average storage size is MUCH bigger, so they can get away with this sort of system.

    There were some ps3 titles that had massive updates. I recall wanting to play MAG, GT5 and Uncharted 3 with my brothers online (on separate occasions of course) , but had to wait for quite a while for the updates to finish.

    It was even worse for them since they had much slower internet. So that pretty much cancelled our online gaming plans for the weekend.

    Now these were the good kind of updates (free bug fixes, and new content)... good, but still sort of a hassle.

    He missed the part where he had to make a SEGA account, go to his email and authorise said account, log in before he could access the game and then enter his secret pin before he could play. Of course I wouldn't have sat through a 15 minute video so I can see why he left it out.

      "Unable to connect to SEGA servers, please try again later"

      Then every 2 minutes a popup saying "Please connect to the SEGA servers"

        I was waiting for the part to connect your facebook account to psot scores

    love how he puts sonic 1 cart in and its sonic 2 that he's actually playing :D

      No he's playing Sonic 1 :) You need to plug in your Megadrive and take a refresher course :P

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