2012 Saint’s Row Expansion Cancelled, Shifted Into 2013 Saint’s Row 4

2012 Saint’s Row Expansion Cancelled, Shifted Into 2013 Saint’s Row 4

We are no longer getting a standalone $US30 expansion to the insane open-world crime game Saint’s Row: The Third this year, as publisher THQ, emboldened by a change in leadership has nixed the project in order to expand it into a full-sized new Saint’s Row next year.

Here’s new THQ president Jason Rubin on what was going to be called Saint’s Row: The Third: Enter the Dominatrix:

“When I looked at the Enter The Dominatrix expansion in production at Volition, I was blown away by the ideas and desire to expand the fiction of the franchise… I asked the team what it could achieve given more time, more resources, and a broader scope for the project. We all agreed we wanted to play that game. When it comes to Saints Row, it’s clear our fans want bigger, better, and even more over the top, and that’s why Enter The Dominatrix will now be incorporated into a vastly expanded, full-fledged sequel, scheduled for calendar 2013.”

We already knew that a Saint’s Row 4 was in development. In fact, in May, Rubin’s predecessor, Danny Bilson told Kotaku that the new game was shaping up well and was going to be more of the kind of game he’d like (it was unclear what that meant; The Third was as bawdy as its predecessors but proved to be less of the Grand Theft Auto wannabe of the first Saint’s Row and more of its own thing: a surprisingly self-aware, creatively ambitious, fourth-wall-breaking, formally-experimental open-world crime game — with a tacky side mode called “Whored Mode”).

The new Saint’s Row will be made by the series’ long-time studio Volition, which also has created games in the Red Faction series and is supposed to be working on a planned trilogy of horror games called InSane with movie director Guillermo Del Toro. The fate of InSane, however, is itself in question as the game, which was announced in 2010, no-showed this year’s E3.


  • Please, please do not mess up Saint’s Row. The last game was sublime. I had never felt such a sense of power in a game before. Hell I’ve never got to ride a rickshaw being pulled by a bound &gagged pimp , while escaping a burning whore house before Saints Row : The Third. Finally I could be the Hero I always wanted to be in a game!

    • Eh saints row 3 was a step backwards for the franchise in my opinion.
      Play saints row 2 and then 3 and you realize how scaled back customization was. The reduction in mission types also had a negative effect.

      The game was good by all means but it could have been an epic if it had kept done of the things from the originals.

      It also missed out on utilizing some of the more bizarre situations to greater comic effect.

      The slave auction being one of them. It would have been way more fun to actually see the auction and some truly hilarious things being sold. Instead it came off as sudden randomness.

      • I don’t think they removed anything, I think moving to the new engine they would have had to rewrite a ton of the customization options and activities.

        I’m sure they will add some more of the good old activities in the next game.

        My favourite was the police brutality or VIP Bodyguard activity 😀

  • the only problem with Saints Row The Third is once you finish the main story there really isnt really that much to do, dicking around is fun but it does get old very quickly.

    I enjoyed SR:TT very much and maybe one day i will play it again.

  • They need to learn that they have to put in some sort of limitation. People loved playing through GTA and completing challenges so that they can unlock more stuff to play around with. Being given everything at the get-go gives you no intentive to keep going once the novelty wears off.

    • the 50+ hours I spent playing it says otherwise 😀

      on topic though, I was so hanging out to play this…..think I might go crazy waiting for the 4th saints game flying avocado……

    • I’d be playing this more often though I’ve resolved to try and finish GTA IV first – but out of all my open world games (GTA, JC2, RDR, ACII, Crackdown 2) this is the most fun (Crackdown 2 comes second!)

  • Saints Row: The Third was okay, but they need to work on a fair few things. The city, for example; where GTA’s cities are always memorable, with landmarks and places to go, SR is just more of the same pasted everywhere. It’s uninteresting before it even has time to get boring.

    The cars are also pretty poor, everything about them, really. There aren’t enough, they all look crap and they have no personality to them what-so-ever. They’re basically fast or slow. Personally, I loved GTA IV’s driving physics. I know it’s a love-hate thing, but I’d say with certainty that GTA 3’s driving physics are better and much more fulfilling. The only thing SR has over GTA in respect to cars, is the customization.

  • Saints Row 2 was great fun.

    Saints Row 3, while also fun, felt excessivley small. Not as many awesome diversions and the building were basically just natural features…when you really look at the game the playable area was tiny.

  • I’m in agreement with the other comments about SR3. I enjoyed it, but…. it didn’t reach the same height as SR2. I think the thing I didn’t really like about it was that there wasn’t much stitching the missions into the main game. Like, they just start and end, warping you around without any segues. Like when you’re doing story missions in the helicopter it just ends and you teleport to the ground, why don’t you have to land it? Why do you suddenly warp into a car with a tiger without any context when you start those side missions? At least introduce the damned missions and wrap them up.

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