Dark Souls’ Developers Don’t Know What They’re Doing On The PC


I don’t mean that headline to be accusatory. I’m not having to accuse From Software of anything, because they’re the ones admitting it. Which…is nice, I guess, we appreciate the honesty, but it still means the PC version of Dark Souls won’t be as awesome as you may have been hoping for.

“To be completely honest, we’re having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC”, From Software’s Daisuke Uchiyama told Eurogamer. “First we thought it would be a breeze, but it’s turned out not to be the case. We’re still developing right now – we’re crunching right now.”

“In Japan there’s not much of a PC market and we haven’t really taken into consideration that audience before. That’s one of the reasons why we haven’t been able to step up on the PC platform until now.”

What this means is that, rather than being a fancier version of the game on PC, complete with upgraded features and visuals appropriate for the platform, Dark Souls on PC will basically be an unoptimised port of the console editions. Even the framerate issues that plagued the PS3 and 360 versions will be present on the PC.

Sure, you get a ton of extra content, and the game itself was just fine on console, but this is still some pretty disappointing news.

From Software “having a tough time” porting Dark Souls to PC, frame rate issues remain [Eurogamer]


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