Halfbrick's Jetpack Joyride Wins Best iOS App At Apple's Design Awards

I remember the first time I saw Jetpack Joyride, almost 15 months ago at GDC 2011. Back then I thought it was magic, and when it was released I spent many train journeys guiding Barry Steakfries and his five-o-clock shadow past all manner of swirly obstacles. It's kind of gratifying to see great games get awards, particularly when they're developed in Australia, and particularly when they deserve it.

At the Apple Worldwide Developers Conference, Apple typically has an annual Design Awards conference, where Apple rewards developers who create well put together software.

Jetpack Joyride was amongst those winners, taking out Best iOS App, alongside National Geographics National Park App. On the Mac, Limbo and Deus Ex: Human Revolution were amongst the winners as well.

Congratulations to all the guys at Halfbrick!

Apple announces 2012 Design Award winners [Cnet]


    Jetpack Joyride looks like another simple sidescrolling runner like a Canabalt clone, but it's just so bloody charming, plus the vehicles and recently added gadgets are just great. It's my go-to game whenever I'm stuck for something to do. Plus, Barry Steakfries is my favourite ever protagonist name.

    Well deserved, if you ask me.

    Really fun game. For 5 minutes.
    It's about the best game you could possibly make that uses only 1 button, I'll give it that.

    Nice, I've spent a fair few train trips playing this to and from work. Enough so that I've knocked off all the achivements and built up enough cash to purchase everything. The recent dog gadget they added is probably the coolest gadget so far, especially when it hops a ride on the vehicles with you, it would be nice if there were a wider variety of missions though.

    Halfbrick, you guys are awesome!

    top score of 4199. up to mission block 144.

    admittedly about 50 of those blocks were accomplished on a cruise with not much else to do

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