Modern-Day Game Genie For PS3 Will Debut At E3, Offer 'Maximum Lives'

Back in the day, the Game Genie was the thing you plugged into your Nintendo Entertainment System to get infinite ammo or unlimited lives, a fairly cheap add-on for proud and ashamed cheaters alike.

The Game Genie died, but now it's back. It's actually been back since earlier in the year for DS, through a company called Hyperkin. Next week at E3, the same people are showing off a Game Genie for PS3.

Here's all we know from a press release:

The Game Genie works by modifying save data with cheat codes that unlock a variety of possibilities. The Game Genie: Save Editor for PS3 is the first code device amongst any competitor's products that actually manipulates save files and works for the PS3. Hyperkin will debut the Game Genie: Save Editor for PS3 at E3, the premier trade show for the video game industry. Located in Booth #417 in the South Hall, the Hyperkin booth will offer E3 attendees the opportunity to see firsthand the kinds of cheats available for several blockbuster games such as Uncharted 3, Batman: Arkham City, The Elder Scrolls V: Skyrim, Twisted Metal, Street Fighter X Tekken and Final Fantasy XII-2. Attendees will get to experience the power of maximum lives, ammo, power-ups and unlocked levels that make any game easily beatable.

The Game Genie: Save Editor for PS3 comes in a USB flash drive that contains an installation program that allows users to transfer save files between the PS3 and the PC. Players can use the PC program in the USB drive in order to write cheats onto their save files. Players can then transfer the edited save files from their PC back onto their PS3 to enjoy a powered-up game file. The Game Genie PC program works through a continuously updated server that adds the newest codes for the newest games.

The Game Genie is back, people! As a USB device. From Hyperkin, who also sell this...


    I wonder if that'd be able to unlock on disc dlc...

      You just blew my mind! That would fuck Capcom up no end.

      That would be so awesome!

      no, save systems is different to the licenses you get from dlc.

    I wonder how long this will last. As Mic asked above me, if it's anything like the old Game Genies, will I be able to access parts of the game that I was not meant to access? And if I can put some cheats in and tear through games, how will that affect my trophy count?

    The Game Genies and Action Replays and whatever else we had way back when were great, but in this day and age, where consoles are almost always online and there are things at stake like trophies (Imagine if someone announced one of these for the 360 and outrage from acheivement hunters!), I don't see it lasting very long without Sony slapping it down.

    sounds very similar to xploder, which is available in playstation and xbox flavours.

    i do remember the REAL game genie though. had one for my NES. was pretty fun. had an action replay too. that was for the snes right?

      I thought Action Replay was for the Commodore 64. Maybe they had it for both.

      Not sure about the Commodore but there was definitely an Action Replay for the SNES. I remember it let you attach two carts for some reason. I think one might have been PAL and the other NTSC . Wasn't there a Sonic game (Sonic and Knuckles) that worked on the same principal? Except instead of letting users make their own codes it just injected Knuckles into previous games.
      I also seem to remember something similar for the Playstation.

        You're thinking of Sonic & Knuckles.

      Nah, you could get Pro Action Replay for lot of systems including C-64, Master System, Mega Drive...etc.

        Here's the Wiki:

    Capcom...say hello to an old friend of mine: The Game Genie :)

    This would be good to unlock cars, fighters, etc for games only worth hiring

    I'm wondering how long it will take Sony to block this with a firmware update.

    Save hacking can get you banned from XBL and PSN. That hasn't changed. Can't wait for the rage :D

    You can do everything this promises now with cfw so it should be intersting to see. I still miss the true game genies and action replays of the past that allowed you to change hex values and unlock all sorts of crazy things. Debug rooms in FF VII anyone?

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