One Year Later, Did Microsoft Keep Its E3 2011 Promises?

For the fourth year in a row, we're comparing E3 hype to gaming reality. On Wednesday, we looked at Sony. Yesterday, we investigated Nintendo. Today, we wrap up with a look at Microsoft's E3 2011 promises.

Last year, Microsoft may as well have called its press presentation the Kinect Hour. While the Xbox 360 itself is ageing and rumours about its inevitable successor continue to circulate, Microsoft featured no new hardware announcements last year (and looks unlikely to do so this year as well).

Instead, Microsoft sang the praises of the Kinect and all the ways in which its motion-tracking and voice-recognition capabilities work with both its games, with streaming media and with other entertainment. So between motion-sensing and a few big game announcements, how have the last 12 months of reality stacked up against Microsoft's promises? Let's take a look.

Game Promises

The ame: Call of Duty: Modern Warfare 3 The promise: Available November 8. The verdict: Promise kept. In rather spectacular, record-breaking fashion.

The game: Dance Central 2 The promise: All Dance Central songs can be imported into Dance Central 2, new features (simultaneous multiplayer dancing, voice control, a campaign mode) and more than 100 total songs available at launch. The verdict: Promises kept. Owners of the original game were indeed able to import their songs into the new game when it launched in October.

The game: Fable: The Journey The promise: A new Fable game, featuring full Kinect support, due in 2012. The verdict: Pending. 2012 has six months left to go, and no more specific time-frame was given. The latest public update we've had were some screenshots in March.

The game: EA Sports line-up The promise: "Four EA Sports titles will feature Kinect support in 2012." Tiger Woods PGA Tour, Madden, FIFA and "one more that we'll announce later". The verdict: Mixed. The Kinect support is rolling in on the 2013 editions of the sports franchises and didn't hit last year's 2012 releases (which came out in 2011). Tiger Woods 13 had Kinect support, FIFA 13 is promised to but FIFA 12 didn't; Madden 13, like FIFA, promises Kinect support in Madden 13 but missed it in Madden 12. And that fourth game? We still don't know what it is.

The game: Forza Motorsport 4 The promise: Racing game to feature Kinect integration, all sorts of multiplayer features, monthly expansions and a Top Gear tie-in. Release date October 11, 2011. The verdict: Promises kept. The game launched on October 11 and was well-received. They have also continued to add monthly DLC as promised.

The game: Gears of War 3 The promise: Very little was actually said on stage, as Cliff Bleszinski and Ice-T instead picked up controllers and played through a demo. Bleszinski reiterated that Gears is an Xbox exclusive, and Ice-T promised that he and his band were going to make a song about Horde mode. The verdict: Promise kept. There is indeed a song, and Gears of War 3 launched last September.

The game: Ghost Recon: Future Soldier The promise: Kinect support for a weapon modification system called "Gunsmith" in which players use gesture and voice commands to create "over 20 million unique weapons". The verdict: Promise kept. The console version of Future Soldier was released last week, with the promised gunsmithery included for Xbox.

The game: Halo: Combat Evolved Anniversary The promise: A fully HD remastered version of the original Halo, with its multiplayer functionality enhanced for modern Xbox Live, to be released on November 15, 2011. The verdict: Promises kept. The game launched in November with the promised features included, though not all features were well-received.

The game: Halo 4 The promise: Surprise! A new Halo trilogy is landing for the Xbox, beginning with Halo 4 in late 2012. The verdict: Pending. The end of 2012 is still five or six months off, but Microsoft did narrow the target down to November 6 and seems to be on track to hit it.

The game: Kinect Disneyland Adventures The promise: An interactive, family-friendly romp through a faithfully recreated virtual Disneyland. Available late 2011. The verdict: Promises kept. The game released on November 15 and, to the surprise of many, didn't suck.

The game: Kinect Sports Season Two The promise: Adding new gestures and new sports, including skiing and tennis; available "this holiday". The verdict: Promise kept. The game came out in October, with the promised sports added.

The game: Kinect Star Wars The promise: You get to be a Jedi! Relive the adventures of six Star Wars films in a full-body, Kinect-dependent way. No release date given. The verdict: Promises kept. More or less. The game came out in April, but it was terrible. It did give the world an excellent *.gif of Lando Calrissian's dancing, though.

The game: Mass Effect 3 The promise: Full Kinect voice support, in combat and in conversation. The verdict: Promise kept. The game, released in March, does indeed have the Kinect features included.

The game: Minecraft The promise: To be released "this year" and "this winter", meaning late 2011, with Kinect support. For consoles, an Xbox exclusive. The verdict: Mixed. Minecraft did launch on Xbox Live with a number of console-specific features but missed 2011 entirely, landing instead only a few weeks ago.

The game: Ryse The promise: A Kinect-focused combat-heavy game set in ancient Rome. The verdict: Completely unknown. There was no release date promised, so no promise can be officially broken, but the title has been virtually unheard of in the past year. Rumours circulated at the end of 2011 that Ryse was slipping to the next console generation, but more recently, developer Crytek has insisted that the game is on track.

The game: Sesame Street: Once Upon a Monster The promise: An interactive storybook adventure that young children (Sesame Street's pre-school audience) and their parents could play together, using Kinect motion-tracking and voice recognition. Due late 2011. The verdict: Promises kept. The game came out in October and was apparently as adorable as promised.

The game: Tomb Raider The promise: Developer Crystal Dynamics showed a live demo of its Lara Croft origin story and announced a late 2012 launch. The promise: Mixed. The game is still in progress, so content promises are pending, but its release date was kicked to Q1 2013 (along with what feels like half of the holiday 2012 line-up) recently. We're expected to see more about it at this year's E3.

Xbox Feature Promises

The feature: Bing for Xbox Live The promise: Xbox dashboard to add Bing search, supported by Kinect, so that you can tell your living room, "Xbox Bing [something]", and it'll give you all the games, movies, music and so on it can find related to that topic. The verdict: Promise kept. The feature is there. Although in my experience, Bing isn't quite as good at picking up your voice as you might like it to be. ("Zombies" and "cupcakes" are not the same thing.)

The feature: Content and Entertainment Partnerships The promise: Microsoft really, really wants your Xbox to be about the only thing you ever use your TV for. They promised to increase the number of partnerships for media delivery by a factor of 10, to add "live television", and to work with YouTube in the US, Canal+ in France, Foxtel in Australia and Sky in the UK. The verdict: Promises kept. Streaming video through the Xbox has continued to increase through the past 12 months.

The feature: Kinect support for the Xbox dashboard and Xbox Live The promise: Sit in a chair and talk to your television in order to start games, find features, and so on. The verdict: Promise kept. Though as with Bing, in practice the Kinect doesn't always like all voices equally.

The feature: Kinect Fun Labs The promise: "Available today", Kinect Fun Labs is a playground for all manner of Kinect features that may or may not have any actual applications in games or apps as of yet, like finger-tracking or people-scanning. The verdict: Promise kept. Fun Labs was indeed added to Xbox Live on the day it was announced, and features like the facial scanning appear to be making their way into games now.

The feature: UFC on Xbox Live The promise: Ultimate Fighting Championship pay-per-view matches streaming in HD, along with fight archives and online features like fighter statistics, match prediction and so on. Due late 2011. The verdict: Promise kept. UFC on Xbox Live launched in December.


    Kudos to Microsoft. They've done pretty well with keeping their E3 promises and done it in a timely manner. Can't wait to see what they'll have in store for E3 this year.

    Yeah... I hate to break it to you. But Call of Duty inst a promise from Microsoft... And honestly. These articles kinda sucked. I mean, read the Sony and Nintendo ones and they consisted mostly of Failures due to multiplats being delayed. Is there really that little news atm? Oh well, at least E3 is around the corner and real news might be coming back.

      Yeah most of these articles have had things which MS can't really control anyway.

      Sure kinect specific features in Mass effect 3 is something that could be seen as a promise. The real question though is whether MS had any bearing on that.

      If they gave money to EA for Kinect additions. Then sweet that's something they promised.

      But unless they somehow strong armed activision to get Call of duty released on that date. That's not really a promise they had any right to make in the first place.

    can't really fault them for delaying Tomb Raider, as it more to do with the developers. I just hope they're not adding an Uncharted-type multiplayer, coz that would be aweful =/

    I just read the Sony one of these and its a different tone.
    Was there a change in how this is rated? Seems Sony copped a lot of "Promise NOT kept" for unreleased games while MS get away with a "Mixed" and "Pending" for their unreleased ones?

    I don't mind either approach but you really should use the same one for both otherwise its just clear bias.

      I haven't read the Sony article but the one above says "pending" when Microsoft promised a late 2012 release. So, it's not out yet but then it wasn't promised to be.

        Its more the tone change in the articles and originally I just thought its a different author but its same author, just using different ratings for the different companies.
        All I am saying is use the same ratings and wording for both. Don't put "promise not kept" for sonys unreleased (but still expected this year) games and then Pending for if its MS.
        Its not huge and I wont be losing sleep on it but to me it shows bias on the part of the author.

      I agree. I like how Minecraft gets a "Mixed" when it wasn't released on time, to me that is a "Not kept".

      Was about to say it was done by different authors, but i just checked and realised the Microsoft and Sony one were written by Cox and are unbelieveably biased, but reading from many if not all Sony articles lately, it's not really suprising. In the space of two days on articles looking at the same thing, there shouldn't be any reason to go from a tone of "Promises NOT kept....yet" to "Pending" ,and it couples to Plunkett's article on "Vita Apps no one cares about" only yesterday.

      I really don't understand why any game site cannot remain neutral. Leave system wars for system wars, and just report the news as it is, with little self opinion on the matter. It's bad enough as is to read reviews that appear to glorify recycled crap year in and out, yet criticize something unique, or not remain consistent between flaws in games.

      Agreed on the tone, in fact the promise for minecraft wasn't kept I don't understand how it's mixed :S
      It was promised for 2011 and launched mid 2012.

      Def seeing a bias.

    How is Tomb Raider a promise from Microsoft?

    Dear Kotaku, please at least TRY and make it seem like you are balanced.

    Kotaku = Fox News of game blogs

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