Opening Origin Always Makes Me Feel A Little Bit Sad, These Days

Opening Origin Always Makes Me Feel A Little Bit Sad, These Days

I didn’t always feel sad when I started up Origin. Vaguely annoyed, perhaps, with the way it always defaults to “Store” instead of “My Games”. Somewhat grumpy, when confronted with bugs. But lately, I feel a little pang of woe. And it’s not really from Origin at all.

No, what makes me sad is seeing the big, splashy tile for Kingdoms of Amalur: Reckoning hanging out right there in the middle. It’s large, it’s unavoidable, and it’s tragic.
The other games I run through Origin are all Dragon Age or Mass Effect titles. And while plenty of fans have had their disappointments with those series, I’ve been satisfied with both. And even if I weren’t, at least they remain alive and lively. BioWare teams are continuing to develop DLC and games in those worlds, and fans are continuing to bicker incessantly about their preferences, theories, and details.

But Kingdoms of Amalur: Reckoning, after launching this February and putting out two fairly substantial bursts of DLC, is dead only four months later. The studio behind it had a very public collapse quickly followed by a total shutdown.

Suddenly, a big, colourful game world comes to a screeching halt. And every time I go to play Mass Effect 3 (which is kind of a lot), I see it right there. It seems now that the figure in the cover art is now resigned to his fate, rather than triumphant over his foe. And he stands as an everpresent reminder of future games that will never be.

Though in this case, where Origin creates a problem, it also provides a solution. As it turns out, there’s a list view. And it seems I am callous enough to feel less sad on behalf of a game brought to a sudden halt when I don’t have to stare it in the face. Well, Origin, I’m glad we’ve got that sorted out. Mass Effect 3, here I come.


  • It was an average game with above average expectations set and even higher production costs
    Could have been so much more, but, such is the fickle world of gaming

    • I disagree. I thought it was a pretty good game, let down by (lack of) pre-launch publicity.
      If EA were gonna publish a new IP, they shouldve put some cash into getting it into the publics’ eye, rather than sinking even more money into ME3, a franchise that was going to see well regardless.

      • I disagree, I remember seeing it heavily publicised. Aside from the ME3 deal, I saw tons of ads for it, especially on Kotaku- so when I played the demo and it appeared to be basically Fable, I was a bit surprised they were throwing so much money at marketing a non-AAA title…

    • i think it had more to do with release date and an over-population of fantasy rpgs. EA just couldn’t handle the new IP and was focusing on the cash cow that is ME3.
      i enjoyed it for what it was as well as the DLC they added. i wouldn’t say it was average though but thats all up to the player. EA could have tried harder but in the end nothing could save it, i am just glad i had the oppertunity to enjoy it for what it was, not what people expected it to be

  • Im yet to use Origin at all, 120 games on Steam is more than enough for at least another week or two.

  • I like the box art, shelve style of Origin. Reminds me of the old days of displaying my games 🙂

  • You can hide games in Origin so they don’t stare you in the face… that would solve half the problem.

  • The death of a game called “Kingdoms of Amalur: Reckoning ” has got to be good for video games, even if its bad for ‘gamers’

  • I am sorry, but any one who say ME3 failed is wrong. It is the PLAYERS that failed. They failed to see that no matter WHAT ending ME3 got, it would not have worked. There would ALWAYS have been complaints, becuse people would always have not liked it ENDING. ITs that simple.

    • “any one who say ME3 failed is wrong.”

      Noone said that here.. except you. You’re projecting so hard right now I could point you at a wall and show off my powerpoint presentation.

  • The fact it needed to sell in excess of 3 million units to BREAK EVEN suggests a development cycle riddled with inefficiency and over optimistic expectations/forecasts.

  • I’ll never install Origin. I chose Steam, I don’t want a second digital distribution program running on my PC all the time. If EA chooses not to release their games on Steam then it just means I won’t be buying them.

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