Artist Dan Blomberg has worked with just about everyone who’s anyone at the top of the concept art food chain, at least as far as video games are concerned.
From studios with a history of investing heavily in their own internal talent (Eidos) to firms who do nothing but concept art (Massive Black), Blomberg has worked both as a freelancer and in-house, most recently on Thief 4.
If you like what you see here, you can see more of Dan’s work at his personal site.
To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on them below and select “open in new tab”.
Leave a Reply