Valve Is Working On A Movie -- But It's Not What You Think

Curious item out of Hollywood -- Valve is licensing its intellectual property to a science-fiction film, but it has nothing to do with Portal, Half-Life or any other title familiar to the publisher. Instead, its Source engine is being used to help animate Deep, a movie about mankind's struggle to survive in a post-apocalyptic world. At the bottom of the ocean. After World War III.

Because Deep has a budget only of about $US19 million, it needs some tools that allow real-time rendering, and editing, simplified character animation and economical lighting, writes Variety. Enter Valve, who has had a working relationship with Brown Bag Films, the studio working with animated feature director Shane Acker on Deep. Valve's Source engine povides the solutions the filmmaker needs, and so off they've gone together.

Still no word on a Half-Life movie, though. Or Half-Life 3.

Acker, Brown Bag team with Valve on 'Deep': '9' helmer enlists vidgame technology for toonpic [Variety via Chicago Tribune]


    Wait... does this mean that, if the movie is awesome, they will totally be able to make an incredibly accurate video game adaption of it?

    Imagine the mods!

    Imagine if it turns out to be meet the Pyro in disguise, and really is a giant octopus this whole tine

    Bioshock movie.

    is that...a 3 in the title???

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