Browser-Based MMO Runescape Boasts 200 Million Players And Counting

When you talk about MMORPGs in the West, most minds jump to World of Warcraft. And yes, with subscriber base that peaked at twelve million and still hangs out around 10 million, WoW was and is a big deal.

But Runescape, a free-to-play browser-based MMORPG from British company Jagex, makes every subscription-based game ever to launch look like small potatoes. They've just crossed the threshold of their two hundred millionth player. That's 200,000,000 accounts made. Although actually, according to the ticker on their website, they've added another 14,450 -- er, 14,467, 14,472 -- players just since yesterday.

Those 200 million players have collectively put in over 443 billion minutes of game time, which works out to an average just under 40 hours per player. To celebrate that and other amazing/ridiculous stats, the folks at Jagex have shared an infographic touting just how big Runescape really is.

RuneScape - Infographics [Official Site]


Comments

    Im sure wow has had more then 200 million players since launch. WoW holds 10 million "active" accounts. All MMO's live off recruiting new players to replace old players who are leaving.

      Excatly. How many players created an account, played for an hour, then never returned.

      actually, I seriously doubt that. Runescape has a lot because at it's base it's F2P

    To this day, I've not found an MMO with a more thorough crafting system than Runescape.
    In fact, apart from the lacklustre visuals, Runescape is an amazing product.

      Rnescapes crafting system is baaaaaad.
      You have to go mine ores that are hard to get cause everyone gets to the ores first meaning there arent enough mining areas.

      The game has a combat system that is brocken, i can be 20lvls higher then the enemy but they still manage to kill me.
      Everything cost way to much considering the little smount of gold earned from quests and professions.

      I even was on Runescape a few weeks ago and kept track of the users online and from what I could see, in one day there is a max of 3million people online. Most people play it for 5mins and stop

      Blizzard only tell us how many active users play WoW which is at 10million at the moment, while jagex try to make there game sound awsome by saying Runescape has hit 200million players instead of how man people actually play the game

      Rnescapes crafting system is baaaaaad.
      You have to go mine ores that are hard to get cause everyone gets to the ores first meaning there arent enough mining areas.

      The game has a combat system that is brocken, i can be 20lvls higher then the enemy but they still manage to kill me.
      Everything cost way to much considering the little smount of gold earned from quests and professions.

      I even was on Runescape a few weeks ago and kept track of the users online and from what I could see, in one day there is a max of 3million people online. Most people play it for 5mins and stop

      Blizzard only tell us how many active users play WoW which is at 10million at the moment, while jagex try to make there game sound awsome by saying Runescape has hit 200million players instead of how man people actually play the game

    I made an account back in year 7, like 10 years ago. And I played for 15min.

    These stats mean nothing.

      Given that retention rates are usually ~5%, from 200M accounts made we can guess that they probably have somewhere around 10M active accounts rights now. Even given a massive error margin of 50%, that's still 5M active accounts. They're not doing too badly. This is just a guestimate, but I'd say its in the ballpark.

    Assuming that Jagex (Runescape's developers) is calculating this as all accounts created since inception, it's not actually that surprising a number.
    Consider the following;
    - WoW boasts ~10,000,000 active subscriptions at any one time, with multiple characters on one subscription.
    - Runescape is a 1-character-per-account model, so multiple accounts are required for multiple characters.
    - Runescape's average players at any given time were ~150-200k prior to the attempted removal of macro-aided bots, reduced to ~20-30k after that.

    I myself had 4-5 separate accounts for legitimate play, and knew several goldfarmers who had 40+ accounts held by one person. These numbers are skewed beyond recognition.
    I only really see it as one of many efforts to keep an outdated game afloat.
    That, and the community (as with most MMOs, it would appear) is rather jaded and the slightest change in the game causes outrage.

      but WoW (just like all other MMOs) has many people who have multiple accounts

        Most wow players dont have multiple accounts, they have multiple characters per account

    This comment has been deemed inappropriate and has been deleted.

Join the discussion!