First Screenshots For MMO FPS Survarium, Looks A Lot Like S.T.A.L.K.E.R.

First Screenshots For MMO FPS Survarium, Looks A Lot Like S.T.A.L.K.E.R.

Which is totally, utterly and completely fine by me. Destined for released at the end of 2013, Survarium, much like S.T.A.L.K.E.R. before it, will toss players into a fractured world where “maddened animals and birds attack industrial complexes, military structures, warehouses and power plants”. Wait, what?

According to the game’s description, it’s an unknown ecological disaster that’s at fault, rather than a criticality accident or nuclear detonation. One that drives animals insane, which is both disturbing and slight amusing.


Vostok Games is just one of a couple of studios to pop up after GSC Gameworld ran into a spot of bother with S.T.A.L.K.E.R. 2. I’m a little concerned that all these guys are making similar-looking and sounding post-apocalyptic games, not to mention Best Way with its Fallout-inspired Nuclear Union.

Don’t get me wrong, I heart the genre hard and competition is good, but there’s only so much time one can devote to surviving the end of the world. As much as I’d love to play every one of these titles when they come out, there is such a thing as genre burnout. (Call of Duty, anyone?)

Regardless, I wish them all endless success and I’ll be following Suvarium, along with Nuclear Union and whatever Union Studio comes up with, if only to gaze at delicious PC screenshots.

A few more Survarium screenies can be found below:


  • Vostok Games isn’t exactly “another” company popping up to make “another” post-apocolyptic game. You have to look at them and Survivarium as a work around for GSC closing and STALKER 2 getting cancelled. For all intents and purposes this is GSC making STALKER 2 (hopefully anyway), just under different names.

    STALKER was something completely different to the genre anyway.

  • The Chernobyl reactor explosion did not cause the weirdness in the Zone. Scientists accidently caused the reactor incident, which in turn gave them a convenient place to carry out bigger experiments undisturbed. Get out of here, Stalker!

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