The Secret World Has Big, Secret, Monthly Plans

Funcom's supernatural real-world MMO The Secret World launched last week, and I'd rather be playing it than telling you about the developer's plans to release new content on a monthly basis, including what sounds like the first online raid of New York City, yet here we are.

I've been playing the hell out of The Secret World and enjoying myself immensely over the past week and a half, often to the detriment to other responsibilities, such as packing for an early morning flight to San Diego. And while I've barely scratched the surface of all the game has to offer, Funcom is gearing up to offer even more. Starting July 31, The Secret World will start a cycle of ongoing monthly updates, bringing fresh new content to the conspiracy theorizing masses.

What sort of content? Here, have some bullet points.

* Monthly mission packs, including a slew of new investigation missions * New weapons (including a big one that will cause even bigger explosions!) * Raids (clue for the first one: The Big Apple will never be the same) * Expanded character customisation, including plastic surgery * A player vs. player dungeon set in an entirely new geographical area * Dungeon finder tool to make grouping for dungeons much easier * Seasonal events such as Halloween and Winter Solstice * Two large adventure areas including new characters, missions, monsters, lore and more * More social gameplay will be added to the London hub * Combat will be enhanced significantly both visually and mechanically

What you should take away from those bullet points I so lazily cut and paste: There's going to be a raid on New York City. If you live in New York City, you should start hiding now. New investigation missions means more halfheartedly poking at the in-game web browser before calling for hints over general chat. New weapons? But the weapon skills chart is so pretty as it is! And the dungeon finder means damage-focused characters like me will have a more organised hour-long wait to find a group for any given dungeon. Hooray!

Sounds like Funcom is on top of this one. Of course it's one thing to say we're getting monthly updates, and another thing entirely to deliver. I'd like to think that when a game director named Ragnar Tornquist talks, he means what he says. Then again, I'd also like to think that when a man named Ragnar talks he's about to go into battle with Thor.

State of the Game, July 10th 2012 [The Secret World]


Comments

    So SW > TOR?

      Yeah definitely. I lost interest in TOR really quickly, The Secret World is holding my attention much more. If they keep improving it and listen to the players criticisms and wishes I think it has the potential to become WoW big.

      oops meant to reply to this comment, not the one below sorry.

        Yeah i had Tor since launch, got to like level 40...got bored

      You cant really tell until a month or two down the track. Everyone thinks their new MMO is the best thing ever for the first little bit.

      If they renew at the end of the month that's how you tell how decent it is.

    Completely different games that will attract completely different player bases. TSW has been designed for a mature audience. Some of the investigations are brain meltingly hard.

    I played SWTOR through till end game with 3 different classes (JK, Trooper and bounty hunter) and enjoyed it whilst I was there. however, TSW for mine, is a MUCH better game. It's hard to compare it to a normal MMO.

    Yay for more content!
    Also, Templars ftw!

      Yeah definitely. I lost interest in TOR really quickly, The Secret World is holding my attention much more. If they keep improving it and listen to the players criticisms and wishes I think it has the potential to become WoW big.

    I bet all this stuff will be micro transactions

      And I bet you have no idea what you are talking about unless it involves cartoon pandas.

      and in case your dialling wand isn't up to handling the linkage above:

      'Oh, and like everything else in our monthly updates, these packs are FREE for our subscribers!'

    I installed it last night to find it needed a 3GB download....

    F***ing internet caps....

      I bought it online. 14.5GB download. My modem wept.

        most games these days are 10GB or more, 20GB for MMOs

    So it will have the same stuff that matrix online and Tabula Rasa had at launch? dedicated teams to release new monthly or random in game events.... hopefully this time those teams wont get the shaft after the initial launch, and fans will get what they are promised

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