The Super Nintendo's Greatest Weapon Was Its Secret Spinning Tech

While in most areas the SNES and Mega Drive were similar enough, Nintendo's one secret weapon - that Sega couldn't match - was its Mode 7 technology.

Allowing different "layers" on the screen to be rotated, it was usually used to move the "ground" separately from the background, and is perhaps most famously employed in games like Mario Kart and F-Zero, though it also made memorable appearances in games like Link to the Past and Final Fantasy VI (where it was used for effects and map screens).

The image above, by Ethan, pays tribute to the tech by rendering the console itself in the effect.

To see it in action, check out the video below, which helpfully shows off Mode 7 in action in each game it was used in.

SNES [Tactical Destruction]

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Comments

    that isnt't each game it was used in. dont think it even shows Mario kart, and doesnt show actraiser or contra - those are just a few i can think of.

    What, no Starfox?

      Starfox as with stunt race FX used a different system, the Super FX chip on the cart used actual polygons, not sprites. Mode 7 was a technique of scaling sprites to do basically anything like rotate, zoom, flip and move on any axis.

      Interestingly Sega pioneered the 16bit polygon. Non of the games were very good tough.

        Wow someone who actually remembers Stunt Race FX! Kudos!

    It was even used in The Secret of Mana

      This was my first experience with Mode 7 and I loved it.

    But Sega does what Nintendon't..... They told me so.

      Additionally road rash did many things that mode 7 did with out actually doing the same thing (technically) with the same effect. God damn I need another Road Rash.

      Yeah. They told us so. (Also, they release Moonwalker!!! :D)

    Seriously Plunkett? Its greatest weapon?? Dont get me wrong.. I LOVE my Megadrive if not only for that bloody blue hedgehog (<3 Sonic 3 + knuckles still to death). But the Snes had mode 7, slightly higher resolution, FAR superior audio, more space on the carts and initially also had the advantage of having more than 3 buttons on release.

    I do love my Megadrive but saying Mode 7 was its big advantage was a bit of a stretch.. ugh! Why do I even read or respond to plunkett blogs?

      But the Snes had mode 7, slightly higher resolution, FAR superior audio, more space on the carts and initially also had the advantage of having more than 3 buttons on release.

      I thought this way all the other way around? I could've sworn the Megadrive was the technically superior console. Too alzy to research.

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