Brothers In Arms: Furious Four Is No More. It's Now An Entirely New Game.

You won't be seeing Brothers In Arms: Furious Four anymore, developer Gearbox announced at their PAX Prime panel today. They haven't canceled the game, though. They've just changed it so much that it's now an entirely new game.

When it was announced at E3 2011, Brothers in Arms: Furious Fourimmediately drew comparisons to the Quentin Tarantino World War IIrevenge fantasy Inglorious Basterds. It also drew skepticismfor being such a divergence from the thoughtful and dramatic warnarratives that Brothers in Arms games have delivered so far.

In 2011 Ubisoft's Nourredine Abboud admittedto Kotaku that the publisher and Gearbox had at thatpoint run out of ideas for what to do next in the series, but Ubisoftwas insistent at the time that it wasn't going to go four yearsbetween Hell's Highway and the next Brothers in Armsrelease. The romping, comic-booky cooperative shooter in Furious Four is what they settled on.

"If we had a great idea of what would be the best sequel to Brothersin Arms, we would have done it," Abboud said at the time. "Maybe thenext wave of consoles will give us some ideas of what to do that isnew and different."

Then in May there was speculation that the lack of news and trademark abandonment spelled cancelation for the title. But Gearbox stated that the trademark issues were due to logistics, and later that the game was not being canceled, it was simply "evolving."

True to their word, Gearbox revealed today that the evolution has expanded so far from the original title that they've decided to turn it into a new IP and rename it. There's no word yet on a release timeline or what that game is going to be called.

This doesn't mean that the most astute of Brothers in Arms fans won't recognise the details left in from the franchise. There are still references in this new game, perhaps even some skills that are descendants of those in Furious Four. But the team has taken the game into such a different direction that it no longer resembles the franchise they were initially iterating on.

Gearbox's Randy Pitchford told me in a meeting that when the game re-emerges it won't be a Brothers in Arms game at all. He explained that by unshackling themselves from the Brothers in Arms franchise the team was able to go wild with new features. Pitchford mentioned Borderlands 1's combination genre — half first-person shooter, half RPG — and hinted that this new IP will also venture into a hybrid genre path, though he wouldn't speak to what exactly that will be.

"Our Pokémon has evolved," he cheerfully explained. "It has different powers." Gearbox plans on making a re-announcement soemtime in the future.

Pitchford also teased plans to reveal more on the Brothers in Arms franchise during their community day later this month on September 15, which could very well have to do with an earlier tease he made at E3.


Comments

    Thank god.
    Furious Four looked like such a mismatch to Brothers in Arms.
    It'd be like if Inglorious Basterds was the sequel to Saving Private Ryan:
    Saving Private Ryan : Inglorious Basterds

    why gearbox? why?! :(
    change it to inglorious bastards or something

    why gearbox? why?! :(
    change it to inglorious bastards or something

    Good. I thought it looked like a pretty terrible idea when I first saw it.

    Also I think the writer's spacebar is broken.

      TrueDatGoodPoint

    Good on them - if something isn't going right, make changes. I think they have been cheered by their experience with Borderlands - it came out looking a lot different to originally envisaged (check out the original teaser trailer) and was a smash hit.

    “If we had a great idea of what would be the best sequel to Brothersin Arms, we would have done it,” Abboud said at the time. “Maybe thenext wave of consoles will give us some ideas of what to do that isnew and different.”

    Um... you were up to the 'Siege of Bastogne' Gearbox. Probably the most famous part of the war for the 101st Airborne.

      lol yeah. It's kind of a weak excuse considering there is still plenty of WW2 left to re-create. Let alone take it to the Pacific theatre etc.

      I don't think Randy meant theatres or battles to re-create. He was referring to the fact they weren't sure what direction Baker and his team's story would develop. and more importantly their personal journey.

      It would be easy to just go through a list of battles involving the 101 like a history book, but that was never what BiA was about.

        No, he wasnt saying anything about there being no new theaters of war. He was implying that if they made another Brothers in Arms game it would just be another Blockbuster FPS so he will wait untill the Next Gen of Consoles so that the Brothers in Arms series can go in a direction that will allow them to create a unique experience and End the Baker story without leaving us pissed off.

        And I dont blame him. The FPS genre has gone down hill this generation cause of Call of Duty. Most FPS games that are released tend to flop big time because people just want to copy CoD success with failed results.

        And releasing a new Brothers in Arms now when the next PS and Xbox are coming out soonish is a mistake. You have Call of Duty on top of the current generation with its bland gameplay and all people seem to want to play to death is Call of Duty

        Its as simple as that. We will not see developers like Gearbox pumping out games for the cash. And thats the main problem now. There is no innovation because publisher seem to force games out before ready.

        Good job Gearbox, take your time with BIA, just kick CoD ass in the next gen of consoles

Join the discussion!

Trending Stories Right Now