Here Are 19 Ways To Destroy The Undead In Resident Evil 6

They say "There's more than one way to skin a cat". Man, that's such a weird saying. Who skins cats? They should replace "cat" with "zombie" and "skin" with "utterly destroy". That'd make way more sense!

In that vein, here are 19 ways you can utterly destroy the living dead in Resident Evil 6. Served up in animated GIF form!

1. Smack theem in the face with the back of your fist!

2. Pick em up by their legs and "caber toss" them!

3. Elbow them in their weirdo faces!

4. Kick them in the jaw!

5. Falcon punnnnnnch!

6. A roundhouse kick to the back of the dome!

7. Sneak up behind them and smash their skull against a partition...

8. ...Or a wall!

9. Give 'em a good old fashioned elbow drop!

10. Get it into a guilliotine from behind and break it's neck!

11. A jumping head slam!

12. Push 'em over a railing!

13. Crush their brains with a rifle!

14. Get 'em in a Bulldog!

15. Stab 'em in the guttiwuts!


17. An uppercut!

18. Take their nine-iron away from them and whack 'em in the head!

19. Or if they're boozy, take their bottle of wine and plunge it into their back!

There! Now you're prepared for the inevitable return of the shambling undead! Here's hoping I didn't crash your browser.


    What the hell happened to this game

      They've taken RE4 and modernised it.

      I do think people who hate on modern RE have forgotten what RE4 is like.

    Resident Evil: Smackdown

      lol I was just thinking the same :D


      Smackdown of the Dead... there you go developers.

    Man, these are terrible moves in a fight.

    No 16 is a Release German Suplex (Belly-to-Back suplex), theoretically possible to pull off unlike most pro wrestling moves in a real situation.

    At number 18 I see he gets +5sec for killing a zombie. Does this mean Mercenaries mode has removed those time-extend jars? This would be a nice balance change.

    Nice to see the screen tearing is still quite an issue.

      Lol they have twice. Just need another couple and it will be fixed

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