This Isn't Office Space. It's Deus Ex.

Based in Montreal, concept artist Donglu Yu has worked on two of the prettiest video game properties around: Deus Ex and Assassin's Creed.

Having spent two years at Eidos, Yu moved in 2010 to Ubisoft, where she's been working on the Assassin's Creed series, from Brotherhood to the upcoming Assassin's Creed III.

You can see more of her work at her personal site and CGHub page.

To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on them below and select "open in new tab".

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!


    Very nice

    Why all video game developers and concept artists don't sell professional prints of these kind of pieces I will never know.

      Same, considering how readily developers are to sell EVERYTHING.

    It's amazingly cool how close the finished product ended up to the Deus Ex ones.

    Assassins Creed Brotherhood kind of failed to bring these visions to life. Perhaps the challenges of a large game world, you have to sacrifice detail.

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