Capcom Harnesses The Power Of The Xbox 360 And PS3 To Simulate A Shitty Television

Good news, everyone! Darkstalkers is being re-released!

Bad news, everyone! It looks like complete garbage.

Due out in "early 2013" on XBLA and PSN, Darkstalkers Resurrection is actually a bundle containing two games: Night Warriors: Darkstalkers Revenge and Darkstalkers 3.

It's got the stuff you'd expect (and even some new features), like online play, tutorials and a spectator mode, but what's dragging the whole thing down is how the game looks.

Like many other re-releases from the 90s, Darkstalkers is stuck in a weird place in terms of its resolution and aspect ratio, meaning it's yet another game Capcom has seen fit to bestow with "HD graphical filtering".

In other words, "crimes against eyeballs". You appear to have two visual options: play the game in widescreen with an atrocious smearing effect destroying the game's visual style, or play it in its original pixellated form, only with an enormous (and gross border) and weird CRT filter effect. Both styles can be seen in more detail below (there's three shots to accommodate the size difference between the two games in their "original" modes).

Um, how about this: can we just have the original visuals with, if need be, a black border? Thanks.


Comments

    .......who on earth even thought stretching the thing was a good idea at all in any way whatsoever?

    I think it's a cool effect! But it also needs a proper aspect ratio mode, because that would get old fast.

    As much as I would prefer fullscreen and filters (and I would) I don't hate this.
    They did the same thing with MVC Origins and I put up with it.
    It is stupid though >_>

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