Insomniac’s Fuse Originally Looked Like A Game For Kids

Insomniac’s Fuse Originally Looked Like A Game For Kids

The shooter we now know as Fuse, and which was formerly known as Overstrike, looks like a reasonably realistic third-person shooter. The first time we saw it, though, it was a little more cartoony. Which apparently is nowhere near as cartoony as it was originally.

“The game started out with a much more stylised and campy direction. We were actually going for something on the level of Ratchet & Clank, except with humans”, Insomniac Creative Director Brian Allgeier tells IGN. “Maybe it was going to appeal to gamers who, we thought at the time, might be in their late teens. The industry’s changed quite a bit… We would focus test the game in front of a lot of gamers, and get their opinion. These are people that regularly play PlayStation 3 and Xbox games. We started to discover that everyone thought this was a game for their younger brother. We would hear this from 12-year-olds. So we decided that we needed to make a game that had an older appeal.”

He goes on to say “that’s kind of the reason for the delay. It’s like moving the herd of elephants, or turning the ship. Just turning a massive ship into a different direction and charting a new course.”

Now, Overstrike’s first trailer was nowhere near “campy” or “Ratchet & Clank”, so I’m assuming that was the game’s starting point before setting off on the long creative voyage where we now find it, perhaps slightly adrift, today.

It’s important to remember that games change art styles all the time while they’re early in development. What’s notable about Overstrike/Fuse’s metamorphosis is that it’s done so publicly.

Always Independent: The Story of Insomniac Games [IGN, via Tagg9 @ NeoGAF]

Top image courtesy of Giant Bomb


  • Borderlands did something similar, only in reverse — it was right in that instance.

    Here’s hoping it’s all good for Insomniac too.

        • Nope it’s bad because it’s joining the ranks of yet another brown/grey military shooter, which I’m sure nearly all of us here are sick of. Combine hat with the fact they focus tested this with twelve year olds does not bode well for what the game will end up being.

          • I think the fact they’ve focus tested this with 12 year olds who are reaching the age where “everything is stupid” speaks volumes about the ineptitude of the developer and of course…EA.

  • They have to be kidding! I was really looking forward to Overstrike. It looked original with a sence of fun an style all of its own, something that’s so rare today. What have we got now a generic shooter? Looks like Good Game’s ‘Doddlecentipead’ joke actually became real for Overstrike T_T

  • Everything was perfect about the first trailer, the characters, the humor, the music. This new trailer couldn’t be more generic if it wanted to be. EA ruin everything

  • So, Overstrike looked like it would have garnered an M rating given the level of violence shown. Why were the devs/ publishers consulting 12 year olds?

    This looks very much like the mass market appeal of consoles has screwed the stylistic pooch. The pooch is a metaphor for people’s appreciation of colours beyond “Muted Bum product 12” and a healthy range of humour and emotion.
    Financial success doesn’t make a product good.

  • wtf are they talking about? The original trailer was awesome, and charming as hell. Now the characters look so BLAND! and what happened to the expanding black bubble gun?

  • Don’t ask kids what they want. Kids don’t know what they want. That’s why they’re still kids, cause they’re stupid.

    Seriously. Overstrike would have been a day-one preorder for me, limited edition, the works. Fuse looks like I might pick it up when it’s on sale for 40 bucks.

    • Totally agree with you there, defiantly wait till it hits the $40 bin. It’s EA so whats the betting that they will offer the original characters designs as some sort of paid DLC to keep everyone ‘happy’ like ME3’s ‘Extended cut’ ending lol.

  • From what I’ve been seeing, Insomniac must have somehow managed to invite the only people who didn’t like the original style to their focus group…

  • Personally, I didn’t like the original style. It was just too cartoonish for me. It’s the same reason I never got the original Borderlands. None of this indicated that they were/are going to be bad games though.

  • Considering that most shooters all look the same to me now, Overstrike would have been something I purchased because it was different design-wise and had a fun personality to it. Ratchet and Clank style humour and guns in a campy spy/thriller/action story? Sign me up Insomniac. Now Fuse just looks like another shooter playing it ‘safe’. No thanks Insomniac, I’ve seen enough brown realistic shooters to last me a while.

  • Game for kids? What are you smoking luke? Games like Team Fortress 2, Metroid Prime, XII, Street Fighter 4, Prince of Persia and Catherine are brilliant examples of cell shaded/lighter coloured styles aimed for a mature audience

  • Sadily I don’t think this company will be able to keep up in the next gen they haven’t done great in this gen as much as I liked resistence it didn’t exactly sell very well

  • This reminds me of when I was playing Monday Night Combat with this dude (Australian) on XBL and he started up “Imagine how great this would be if they made a realistic version”

    You can’t win with people.

    The problem for Overstrike/Fuse/Resistance 4 is that going the “realism” route puts your game square in the middle of a bunch of me too army shooters (Blacklight, Arma II, Ghost Recon, Sniper Ghost Warrior, Homefront) or me too Space Shooters (Section 8, Nexuis, Tribes, Halo) and although that may be what the kids want nowadays, it doesn’t help the game stand out at all.

  • Don’t know why they did this change, but no way in hell am I picking this up now. If I wanted to play et another soulless military shooter, I could play the hundreds out on the market already.

    The original trailer had a really good vibe and seemed pretty funny, It made me very interested. Go back to that, it looked really creative.

  • Glad to see Insomniac is making the game they want to make, instead of just trying to make a game that will sell to as many people as possible.

    oh wait…

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