Retro Studios Probably Not The Right Fit For Zelda Says Miyamoto


Retro Studios has made a career from expertly and delicately bringing the best out of overlooked or struggling Nintendo franchises. Metroid Prime is arguably one of the greatest games released in the last decade and Donkey Kong Country Returns? I’d argue it’s the best 2D platformer of this generation. Some fans have been clamouring for Retro Studios to work its magic on Zelda but, according to Miyamoto, that probably won’t happen.

Whilst in Spain, Miyamoto conducted a roundtable interview with a handful of Spanish Journalists. Game Reactor was among the outlets invited, and reported that while Miyamoto is a fan of Retro Studios, he feels like handing over a franchise of the much importance to Retro may be a little difficult for Nintendo.

Although Retro is “qualified”, said Miyamoto, it would be important for Nintendo that the team stay in constant communication with Nintendo and “outside communication is more complicated”. According to Miyamoto, it’s better for Retro to “focus on developments with less dependence”.

It makes sense. Properties like Donkey Kong and Metroid are big franchises but Zelda games can, quite literally, be make or break for a Nintendo system, particularly amongst a certain subset of fans. It may still be a little tough for Nintendo to let go of that baby, especially to a Western studio on the opposite side of the world.

Shame, I would have loved to see what Retro Studios could have done with Zelda.

En la mesa con Miyamoto: los 10 titulares [GameReactor]


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