Save-Erasing Bug Hits Borderlands 2, Travels Through Xbox 360 Multiplayer

Save-Erasing Bug Hits Borderlands 2, Travels Through Xbox 360 Multiplayer

There’s a nasty bug going around among Xbox 360 players of Borderlands 2. The bug travels like a virus and erases players’ save game data.

Gearbox staff explained on their forums that the bug originates from certain players using “an external application to maliciously disrupt the experience and sabotage characters of legitimate Borderlands 2 players on Xbox 360.” As Eurogamer explains it, some players are using a hacked version of the game, and other players who end up in multiplayer — knowingly or unknowingly — with those players face the possibility of having their games erased.

So like any virus, the way to avoid catching it is go avoid contact with carriers. As Borderlands 2 community manager Chris Faylor put it, “concerned Xbox 360 players of Borderlands 2 should consider playing online with trusted individuals in non-public sessions.” He added, “We also advise that before ceasing play, users always select ‘Save and Quit’ from within the pause menu while their character is alive. If after the death of their character players find themselves at the main menu of Borderlands 2 instead of respawning in-game, be sure to immediately select ‘Continue’ to resume playing as that character.”

Gearbox has already submitted a fix to Microsoft.

Important Notice for Xbox 360 Players [Gearbox forums via Eurogamer]


  • Sorry to post on here but its the only post I can get to…your site is running mobile only on a desktop, can’t scroll down to ‘more posts’.

  • Did anyone else who played the first Borderlands online get the “Keep your insides inside” bug? It was an unfinishable quest that was enabled by save editing and spread virally to other players save games. Once you had it it was in your quest log forever and spread to anyone else you played online with.

    You’d think Gearbox might have learnt from that.

  • Can I get my Badass rank back while I’m at it. B2 is on the shelf until the bugs are fixed and the longer I wait the less chance there is I’ll bother with the DLC.

  • The way I read it works is that there is a setting that the hack versions set to be on that acts like a true permadeath mode where your character is deleted once you die (hence making sure you save before exiting to re-create the save). When you connect to a game that has this set to “on”, it switches it on for you as well, with no way to turn it off save hacking your version. Thus, as people connect to an “infected” game, they become infected and anyone connecting to games they are part of also get infected and so on.

    On the one hand, great material for those scientists that study epidemics in games and fans who want a permadeath mode, but bad news for anyone who actually wants to play the game normally.

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