Ubisoft Is Suing The Black Eyed Peas

Last year, Ubisoft and the Black Eyed Peas signed a contract whereby the publisher would release some video games based on the group's music. One such game, The Black Eyed Peas Experience, was released in November 2011.

As spotted by Player Attack, there should have been another one though, this time for Apple's iOS devices. Ubisoft went out, made the game, submitted it to the Black Eyed Peas' management, and...heard nothing. Days went by, then weeks, then months, and despite repeated requests from Ubisoft for BEP Music (the group's business name and trademark holders) to sign off on the game, they were met with silence.

So it's off to court they go, Ubisoft claiming that the $US233,000 they spent developing the title is worth "in excess of $US1,000,000, which not only includes Ubisoft's out-of-pocket development costs, but also the profits Ubisoft has lost and will continue to lose as a result of BEP Music's breach of contract."

$1M Fight Over Wii Game [Courthouse News Service, via Player Attack]


    Black Eyed Peas are awesome ^_^

      I just like that one song they did with Papa Roach, but that's more because Papa Roach are awesome...

      They haven't been awesome since before Fergie joined.

    Looking at the poor sales of the wii/ps3/Xbox game I would totally ignore ubisoft as well. Such a badly implemented game to be honest.

      It may or may not have been a terrible game. Personally though, I hate it when you send something out for approval and they don't even bother replying. They could have just said 'no', but ignoring you completely is just bad form.

        Exactly. It is just common courtesy to at least respond. Or if they really had issue lawyer up and then say no.

    Then again, you can only do so much with terrible source material.

    "Last year, Ubisoft and the Black Eyed Peas signed a contract whereby the publisher would release some video games based on the group’s music"

    The important part here is contract. The law doesnt care how bad the game was. There is probably not a clause that allows them to break contract on a game's "badness".

    Hope they get sued, hard :)

    I'd like to see where they got the "Over $1 million in profits lost" figure from. It always mystifies me how they make these calculations, especially when talking about piracy.

      Well the $233k is dev's cost is easy to find. The $1m could be based on wasted legal fee petitioning the group to approve the game. Also they may have produced the game when in that area or demographic there was a particular high BEP hype going around which would have had increase in sales. Also with it being so long the games looks may be out of style which can reduce sales as well as the songs used and also the game play mechanics. If some or all of those things went wrong $1m lost is easy to imagine. I think it's quite a low sum considering the huge audience that Ubisoft can get and in USofA have some 360+million people.

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