9 Out Of 10 Game Creators Who Praised The Wii U Made A Wii U Launch Game

9 Out Of 10 Game Creators Who Praised The Wii U Made A Wii U Launch Game

E3 is a time for a lot of huffery and puffery about video games, much of which turns out to be true — just not all of it.

The bluster is biggest when a new console is being launched. Promises are made or at least implied. Then the system comes out. So. The Wii U. It just came out. Let’s rewind to the Nintendo press conference of E3 2011. During that conference, Nintendo showed the Wii U for the first time, explained the system’s bizarre controller and even got 10 prominent people who make games to praise the GamePad.

Who were these people and what did they deliver?

You can watch the video above, as it aired during Nintendo’s conference.

Or you can read the list below. Each person gets a ‘Yes’ next to them if they announced or released a Wii U game. They get a “No” if they did not.

  • Peter Moore, EA. Yes (EA released Madden, FIFA, and Mass Effect for Wii U)
  • Karthik Bala, Vicarious Visions. Yes (VV developed the Wii U version of Skylanders Giants)
  • Danny Bilson, THQ. Yes (A post-Bilson THQ put out Darksiders 2 for launch.)
  • Yves Guillemot, Ubisoft. Yes (Weird asterisk on this one: He promised Assassin’s Creed and Ghost Recon Online. The latter is MIA. But Ubi did deliver ZombiU, Rabbids Land and Just Dance 4 to complement ACIII.)
  • Martin Tremblay, WBIE. Yes (Warner Brothers released Batman Arkham City and the next guy’s game on launch day.)
  • Jeremiah Slaczka, 5th Cell, Yes (This occasional Kotaku columnist’s studio released Scribblenauts Unlimited for Wii U.)
  • Katsuhiro Harada, Namco Bandai. Yes (Namco released Tekken Tag Tournament 2 and Tank Tank Tank for Wii U)
  • Ken Levine, Irrational. No (Odd? A month later he told IGN that his BioShock Infinite studio had “no plans to do any games for that platform.” BioShock Infinite comes out in February for PS3, Xbox 360 and PC, but Nintendo themselves can’t yet explain why it’s not announced (coming?) to Wii U. I reached out to a PR rep for any comment and no update was to be had. Oh well.)
  • Warren Spector, Junction Point. Yes (His team’s Epic Mickey 2 came out for Wii U on launch day.)
  • Frank Gibeau, EA. Yes (See Peter Moore.)

Nine out of 10. So close to perfection!


      • People who made a game for the WiiU are going to be singing its praises. They’re not going to say “Hey, we made a game for this new system! We think the system is pretty average, though.”

        What the hell are you on about?

        • The point of the article is to say that (given the evidence) the presser from e3 last year was not just Nintendo paying a bunch of people to blow smoke up their ass. That they were actually legitimately developing for the console. I would have thought the body of the article made this pretty clear.

          • I thought the point was that people who were praising the Wii U also just happened to be making launch games for it.

            Nintendo wasn’t getting people to blow smoke, but when you enter into a business arrangement with someone, you don’t then proceed to criticise them. That’s is what is being suggested here: the creators would only have positive things to say because they are making launch games.

            Other commenters here seem to have come to the same conclusion.


  • To be fair, the more poignant aspect to make note of and to analyse is the gaming medias response to the Wii U. It was overwhelmingly positive.

    The effect of this is that it creates huge hype for the product.

    Why is this a problem?

    It’s not a problem if the Wii U deserves the generated hype, but when it does not deserve the hype then it’s a little deceptive and essentially doing a dis-service to gamers / readers.

    I’m not pointing to Kotaku as I wasn’t a regular Kotaku reader when the Wii U was announced. But I saw a lot of Gametrailers and a lot of Gamespot hype, and personally I couldn’t understand it then, and I certainly don’t appear to have been proven wrong. The Wii U simply isn’t that impressive – certainly as new consoles typically are / ought to be.

    To call out the developers for praising the hand that feeds them is one thing, but it seems much more appropriate to me to question why Nintendo received such a pass from the gaming media in the first instance.

    • One peculiar trend I’ve noticed is the amount of positive news always surrounding ‘previews’ and ‘sneak-peeks’, then once the review comes in they get hounded. Pretty simple why though, the positive news gets people reading their material months, weeks, days before launch and then they have no due-diligence to attract the crowd anymore come review day.

  • ….uhm, why would Ninty pull up people from companies that would either downtalk the console or not be building for it?

    Kind of a non-story in my opinion.

  • It’s the same as reading a review from an official Xbox or playstation magazine about a platform exclusive title. Of course they are going to inflate the scores.

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