After the difficult process of bringing Super Meat Boy to Xbox 360, Edmund McMillen was a little reluctant to develop for consoles again, which is a shame since The Binding of Isaac was a game many console owners wanted to check out. But McMillen has now enlisted Nicalis, a studio founded by ex-IGN editor Tyrone Rodriguez to do the console legwork, meaning that The Binding of Isaac will finally make its way to consoles.
McMillen plans to put together a Q and A with more information about the game’s development, but for now it’s looking likely that the game will come out on “1-2 Sony platforms”, most likely the PS3 and Vita. But no official confirmation yet.
Edmund McMillen himself put together an in-depth post mortem on The Binding of Isaac over at Gamasutra, which is worth reading if you’re interested in the game or development in general.
Postmortem: McMillen and Himsl’s The Binding of Isaac [Gamasutra]
Thanks Joystiq!
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