What's happened in the business of video games this past week ...
QUOTE | "PS3 has a great future ahead of it over the next few years." — John Koller, Sony VP, talking about the holiday season and future prospects for the PS3, as well as how it's a "marathon, not a sprint" for Vita.
QUOTE | "There is a deep and fundamental lack of professional ethics in the games media." — Rob Fahey, former editor of GamesIndustry.biz, talking about the pervasive influence of game companies on game journalists.
QUOTE | "If you looked at World of Tanks two years ago, when we launched, it looked like a piece of crap." — Victor Kislyi, CEO of Wargaming.com, talking about the progress they've made with their games.
QUOTE | "I just don't have any faith in Disney's ability to truly leverage The Force for hardcore gamers."—James Brightman, US Editor for GamesIndustry International, talking along with other journalists about what Disney's Lucasfilm acquisition might mean to gamers.
STAT | 67 per cent — Percentage of the total time spent on tablets devoted to gaming, according to a study by Flurry; this compares to 39 per cent of the time on smartphones.
QUOTE | "Kinect is going to be something that everyone's going to want to own." — Matt Barlow, GM of product marketing for Xbox, talking about why the Xbox 360 is the best HD console now and into next year.
QUOTE | "The growth in social network gaming has slowed? That's like describing what just hit the East Coast as a 'storm'."—Steve Peterson, West Coast Editor for GamesIndustry International, commenting onwhat EA said about social games during its latest earnings call with analysts.
QUOTE | "What they're implicitly saying is that they don't think that games should tackle taboo subjects." — Chris Delay, co-founder of Introversion, talking about critics of their new game Prison Architect.
QUOTE | "If I pitch a new idea to my Kickstarter fans and nobody wants to fund it, I'm glad I didn't make it." — Brian Fargo, CEO of InXile, talking about why he'll keep using Kickstarter even if Wasteland II is a big hit.
QUOTE | "As we speak we are planning to release also all the games we've taken from their servers for free." — Hacktivist group Anonymous, writing in broken English about their plan to attack Zynga, and somehow hurt them by giving away Zynga's already free games.
STAT | 1 million — Number of sales that THQ's Darksiders II has probably exceeded so far, according to analysts; unfortunately, the break-even threshold is 2 million units
STAT | 75 per cent — Percentage of smartphones shipped in the third quarter that used the Android operating system; Apple's iOS was only 14.9 per cent of the smartphones shipped and Microsoft's Windows Phone was just two per cent.
STAT | $US9.7 million — Operating loss for Sega's games division last quarter on revenues of $US445 million; this compares to a loss of $US74.6 million last year, so things are getting better.
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