BioWare Was Also Working On A Game Called Agent


You probably remember Agent, the vaunted PS3 Rockstar exclusive, but you may not be aware that Bioware was actually working on a video game using the very same title.

But while we’re currently unaware of the status of Rockstar’s Agent, whether it’s dissipated into vapourware or sitting in a box somewhere next to the Ark of the Covenant — we just don’t know. We do, however, know that Bioware’s Agent game was cancelled — a victim of the global recession.

Trent Oster, a former Game Director at BioWare, told Eurogamer that Agent was a Bourne/Bond style RPG, and it sounds like something I want to play.

“The concept was to do the other half of GoldenEye,” Oster said. “The idea being that James Bond isn’t just a gun that walks around the world and shoots people. He’s a suave manipulator, he’s a talented martial artist, he’s a secret agent. We wanted to cross that 007 with Jason Bourne, where he’s been modified in some way; you’re not sure what, but he’s definitely deadly.”

Apparently EA wasn’t completely sold on the project and subsequently it was given the heave-ho.

“Fundamentally EA didn’t believe in the concept,” Oster explained, “and if the company’s not behind it, it doesn’t matter how hard you struggle you just can’t make it happen.”

Shame.

Revealing Agent, BioWare’s spy RPG that didn’t survive the recession [Eurogamer]


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