You probably remember Agent, the vaunted PS3 Rockstar exclusive, but you may not be aware that Bioware was actually working on a video game using the very same title.
But while we’re currently unaware of the status of Rockstar’s Agent, whether it’s dissipated into vapourware or sitting in a box somewhere next to the Ark of the Covenant — we just don’t know. We do, however, know that Bioware’s Agent game was cancelled — a victim of the global recession.
Trent Oster, a former Game Director at BioWare, told Eurogamer that Agent was a Bourne/Bond style RPG, and it sounds like something I want to play.
“The concept was to do the other half of GoldenEye,” Oster said. “The idea being that James Bond isn’t just a gun that walks around the world and shoots people. He’s a suave manipulator, he’s a talented martial artist, he’s a secret agent. We wanted to cross that 007 with Jason Bourne, where he’s been modified in some way; you’re not sure what, but he’s definitely deadly.”
Apparently EA wasn’t completely sold on the project and subsequently it was given the heave-ho.
“Fundamentally EA didn’t believe in the concept,” Oster explained, “and if the company’s not behind it, it doesn’t matter how hard you struggle you just can’t make it happen.”