Starbound Is Like 2D Minecraft Meets Borderlands...In Space

"Like 2D Minecraft," you say, "But that kind of sounds like Terraria!" About that. There are actually a number of devs on Chucklefish, the studio behind Starbound, who hail from Terraria. This would explain some of the overt gameplay/aesthetic similarities between the two games.

The premise here is that you're fleeing your destroyed homeworld in a shuttle, but you don't know where you're going. This is where the random-generation comes in, see. There is a ton of random-generation in this game, but more on that in a sec.

You can explore, build, craft, and play with your friends. In space. With a space station. From the game's website:

The space station in Starbound is sprawling and full of potential. Throughout your travels you'll find ways to upgrade and repair it, restoring it to its former glory. You'll need to find a crew, conduct research, catch rare creatures, and unlock its multitude of facilities. From a factory capable of producing mechs to labs where captured enemies can be studied and trained, the space station contains everything you need to explore the universe.

So you'll be going around visiting a buttload of different planets that have everything from the flora, the fauna, the difficulty level, the weather and just everything in-between be randomly generated. Even the guns in the game will be randomly generated.

Apparently there are 'literally millions' of combinations. Included are rocket launchers, pistols, assault rifles and so on which have a bunch of different stats and attributes (clip size, reload time, DMG, spread, etc) along with, as you might have guessed, rarity values.

And of course, there will be terraforming. Once you make a planet your homeworld, you can interact or examine just about everything.

Everything that makes a planet unique is at your command. Feel like changing the weather? Build a weather centre! Don't like the terrain? Terraform it! Every aspect of the planet is under your control. Once you're happy with it, start populating it with characters you've met in your travels and take care of them! They'll have needs and desires and won't hesitate to ask for your help if they require assistance.

Sounds super ambitious. Starbound is possibly releasing at the start of 2013, but there's no clear release date.

Via Matthew Hall


    When you say 2D Minecraft you mean terraria right?

      And by terraria you mean mine craft

      When you comment on the article you at least read the first line, right?

        I think he's just annoyed, like I am, that people still liken games to being a "2D Minecraft" when it's far more appropriate to liken them to Terraria. I mean, Terraria is a popular and well known game in its own right, so why not use it in the title here instead of Minecraft?

          Heh, you won't garner "As Much" attention comparing it to Terraria. While the line in the article mentions that, almost "Off-Hand", it's the same reason more people develop for Windows than Mac. Yes, Terraria is a thing... no, it's not the "Biggest" thing. ;P

          Terraria is no more "Minecraft 2D" than Minecraft is "Terraria 3D"

            True, but Terraria has about 1.5 million people playing it, and Minecraft has something like 12 million, plus it's had 2 gaming conventions dedicated to it. It's a lot more well known.

            That's true, although while I couldn't pick favorites since both games have their own merits in different ways, I have to say though the reason people refer to it as 2D Minecraft is probably because Minecraft came first, that's all.

    I am looking forward to this game more than anything that has been announced.

    "Apparently there are ‘literally millions’ of combinations [of guns]"
    This stopped being exciting after Borderlands was released.

    Far out that was annoying, sitting there for what seemed like hours as that OCD guy in your team would compare stats on various guys trying to figure out which one would best suit his playing style!

      As that OCD guy I can confirm the annoyance went both ways.

      Guess what?
      Starbound will not only have randomized guns, but just about everything. Including, but not limited to, the environment, textures (sort of), weapons (including melee), and enemies.

      i havent played online yet but i am one those OCD gun people u are speaking of but i do it so i can use the best guns out of the ones i find

    Most Indie devs make games based on what's in their heart and while that is no different for "chucklefish", I think given Tiy's connection/experience with terraria will show an aptitude that is just not present in so many other indie games (not to say their aren't exceptions). That being said, I have nothing but love and respect for this development team (maybe a little contempt for not giving a release date yet ;] ) and I fully expect to spend several hundred hours playing when it is finally released. My guess is February or early march.

    Can't wait for this game, 2d cartoon platformers aren't usually my thing but this one hits all my buttons. Hope that you can actually fly around in space instead of entering coordinates and arriving instantly.

    Just yes please this looks awsome

    "There are actually a number of devs on Chucklefish, the studio behind Starbound, who hail from Terraria."
    Only half of Terraria's two-person team is in Chucklefish.

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