There Is Barely Any Link Between Video Games And Gun Murders. Even In France.

There Is Barely Any Link Between Video Games And Gun Murders. Even In France.

The mad dash to blame games or to disprove that they are responsible for violent behaviour continues. This time, we’ve got a study via the Washington Post that analyses the world’s largest video game markets.

Ultimately no correlation between consuming video games and gun murders was found, despite the common misconception being that the more a population enjoys video games, the more violent they probably are.

In actuality, that’s not the case — not in France, much less in the United States, Germany, Canada, China, Australia, France, the United Kingdom, Japan, South Korea or the Netherlands.

Funnily enough, there is a “slight downward shift in violence as video game consumption increases,” meaning that “countries where video games are popular also tend to be some of the world’s safest.”

Here are a couple of graphs with the data, if you’d like to inspect further. Click to embiggen.



Ten-country comparison suggests there’s little or no link between video games and gun murders [The Washington Post]


  • Notice USA all up there by it’s lonesome?
    Probably because there’s something like 300 million firearms in circulation in the USA. Maybe blame the gun-crazy culture before the video games? Or the poor mental health assistance?

  • for an even bigger laugh..go and read the comments on the post, nothing like crazy people believeing that the G.I.C (Gaming instrustrial Complex) paid for the “false data” while in cohoots with the UN

  • lookit good ‘ole ‘merica. Where the public owns more guns than the army. And you wonder why they get so many gun crimes?

  • Nobody in China, Japan or South Korea was shot at all? I find that hard to believe. Did I misunderstand the graph?

    • Not quite.

      The y-axis shows gun murders per 100,000 people (population). All the graph shows is that China and the rest have some gun-related deaths, but that value is only a fraction of 1 per 100,000 population.

  • Wow, the Dutch really like their games. I’m surprised anyone approached the South Koreans, much less surpassed their games purchasing.

    There’s probably a legalised marijuana joke to be made there somewhere.

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