Diablo III Director Jay Wilson Quits

Diablo III Director Jay Wilson Quits

Jay Wilson, longtime Blizzard employee and the director of Diablo III, has stepped down after seven years on the game. Wilson will move to another project at Blizzard.

Diablo III, a game that triggered a great deal controversy upon release thanks to several technical errors, has been criticised by many fans for its online-only gameplay and endgame issues. In August, Wilson addressed some of the game’s flaws, like the unsatisfying ending and controversial real-money auction house.

Wilson announced the move on the Battle.net forums today:

Hey everyone,

I wanted all of you to be some of the first to know that I’ve made an important decision about my future, and how that decision will affect the future of Diablo.

I recently celebrated my seven-year anniversary working on Diablo III, and while it’s been one of the most challenging and rewarding periods of my life, I’ve reached a point creatively where I’m looking forward to working on something new. The powers that be at Blizzard have been gracious enough to give me that opportunity. Over the course of the next several weeks, I will be moving off of the Diablo III project and transitioning elsewhere within Blizzard. This decision was not an easy one for me, and not one I made quickly, but ultimately it’s what I feel is right.

The first thing I want to assure you all is that this will not negatively impact our ongoing support of Diablo III. The game was not made by one person, far from it, and the team that poured their passion and considerable talent into it isn’t going anywhere. We have lots of things planned for the future, and those plans will carry forward as normal. I also won’t be abandoning the team, and will remain available to them during the transition period while we determine who will take over duties as game director.

To that point, you shouldn’t be surprised if you see a job posting for a game director on Diablo III, as we want to make sure we explore every opportunity to find the best possible leadership for the project. We’re looking forward to finding this person and hearing what kind of fresh ideas they can bring to the table.

I’m proud of Diablo III, and despite our differences at times I will miss the community that has formed around it. I feel I have made many mistakes in managing that relationship, but my intent was always to provide a great gaming experience, and be as open and receptive as possible, while still sticking true to the vision the Diablo team has for the game.

I know some of you feel we fell short of our promise to release the game “when it’s ready.” While we’re not perfect, we try to make the best decisions we can with the information and knowledge we have at the time. That doesn’t mean we always make the right decisions, but if we made a mistake then I feel we’ve made an exceptional effort to correct it.

This is what you can always count on from Blizzard: that we will stand by our games and make every effort to continually improve them over time. We heard the feedback and suggestions from the community. For example, we agreed that Diablo III’s itemization at launch was not good enough, so the team made numerous changes, including changing drop rates, re-tuning legendaries, and adding scores of new items to the game. We also agreed that the end game needed more depth, so the team added new events, and new systems like Monster Power and Paragon levels.

Our commitment to making our games as good as they can be is what has always defined Blizzard as a game studio, and that commitment never ends for us at a ship date. With your help, we’ll continue to play, debate, and improve Diablo III, as we’ve done with every Blizzard game.

To that end, patch 1.0.7 is underway, the PTR is live, and there are many other great things brewing for Diablo in 2013. I’m leaving Diablo III in good hands, and my departure will not jeopardize the progress of the game as we continue to do what we do: listen, play, and improve.

You are the most passionate, dedicated group of gamers a designer could hope to have. I wish you all the best, and want to thank you for making this an amazing experience for me. Keep your axes sharp, your spell books handy, and that crafty devil in check.

— Jay

Comments

  • Yay so his off to destroy another project for blizzard? I wonder if he truly stood down or if blizzard just took his position away and covered it up.

    • I know right. Why wasn’t the news – “Wilson quits to ruin games at different company”.

      Well great. Now he can ruin their next franchise. GG BLI$$ARD

  • “Finished screwing up Diablo, now onwards to screw up bigger and better things!”
    Maybe they will put him on World of Warcraft

  • This headline is deceiving… He’s leaving the D3 project, he’s remaining with Blizzard (potentially project Titan or Warcraft 4).

    Hopefully this does mean that someone with a bit more intelligence can improve the D3 experience… My attention is beginning to wane a bit after 1.0.5. The new Patch 1.0.7 has piqued my interest, but they need to start pushing better content out faster.

    At least this means that Jay Wilson won’t be able to fuck up the expansion.

  • Diablo 3 was a truly awful game. I haven’t played it since 1.3 so I don’t know if it’s fixed yet. Part of the problem was probably playing it from Australia with 200-300 ping on a good day. Made me feel disconnected from the action. I can only hope they have Jay Wilson cleaning toilets. He’s had experience polishing turds.

  • It was rough on release but it’s grown on me after the last few patches. I’ve sunk hundreds of hours into hardcore.

  • Yeah the title is deceiving as he didn’t quit, he’s just moved onto a different game (in which he will probably just turn into WoW just like he does with everything) He’s the biggest wow fanatic ever u can just tell by his face and his attitude… All he did with diablo was turn it into an mmorpg with massive restrictions of an ARPG, you stick with 1 or the other. dont go making an ARPG/dungeon crawler series and then try turning it into wow.. D1 and D2 werent about grinding so much as they were about hunting. D3 is an mmo grind.

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