Fox Reporter Tries To Get Gaming Expert To Attack Video Games

Ready for an incredibly uncomfortable 3:39 of financial news? This clip from Fox Business starts off with a mention of Joe Biden's meeting with video game industry representatives today. From there, the numbers and stock movements get shoved to the backseat as bumbling reporter Dennis Neal repeatedly tries to get Brean Capital director of research Todd Mitchell to make linkages to video game violence.

When following up a remark about Rockstar Games' parent company Take-Two Interactive, Neal offers up the following:

Take-Two has the urban game where it doesn't even have the coverage of ‘oh, gee, it's warfare' like a World War II video game. It's actually people shooting people in the streets.

He's talking about Grand Theft Auto, of course. "Doesn't even have the coverage of ‘oh, gee, it's warfare'." Why, Dennis, are you suggesting that video games need to justify their content?

Standing outside a Gamestop on Manhattan's Upper East Side, Mitchell gamely tries to provide broader, less hyperbolic context to the stock market. But there's that reporter again, jamming the words "violent" and "violence" into every other sentence he utters. And, so clearly, so desperately hoping that Mr Mitchell would please please follow suit. Pretty please?

Thankfully, Mitchell doesn't take the bait, talks about games as a larger landscape and re-focuses on the actual cause of gun violence. Y'know, guns.


    ogod my sides

    Yeah I have seen much worse examples of this before. The reporter seemed to try and lead it into an attack on video games but then switched to agree with the interviewee. I wouldn't call that uncomfortable.

      yeah and ifthat report had not of been live, it would not have gone to air at all

        It was Fox News, it more than likely would have.

    Good job Mitchell. Exactly right. The same games are played around the world, and they don't have the same issue.

    Last edited 12/01/13 9:22 pm

    He is right, the games he mentions are violent and no GTA is not a war game like COD.

    Think about the difference there, GTA's are set in city's and suburbs, COD's are set in warzones.

    GTA gives the player a lot more control over who they kill, you can kill cops, gang members, pedestrians, hell you can even jump in a car and drive on the sidewalk mowing down people as you go and you would not think twice about it.

    COD however puts you in a war zone and there a distinct lines in who you can kill, usually the bad guys are wearing a distinct uniform so you know who to kill.

    Now think about this if you were playing COD and say you were on a stage where you were in a narrow street taking fire from bad guys and all of a sudden a civilian ran from one side of the street to the other, would you shoot the civilian? you might accidentally, but you would not make a concise decision to kill them would you? cause you know your the good guy and only the bad guys kill civilians right.

    Now how about GTA? are you the good guy? if you are killing innocent people and stealing cars without a seconds though and having fun doing it, why is it okay in GTA but not in COD?

    I don't think games and movies are responsible for the violence we are seeing in America, mental health and the ease of acquiring guns would be my guess.

    Last edited 12/01/13 9:36 pm

      But GTA is a caricature of life in American cities where the events portrayed in game : gang culture, drugs, corrupt cops, exploitation of women is REAL. It also parodies pop culture about those cities like cop shows and movies that show much the same world as GTA does. Changing GTA won't change that.

    One of my lecturers at uni was interviewed by Today Tonight (might have been ACA) about his perspective on video game violence. He didn't play ball with their biased questions so they didn't end up using any soundbites from him in their piece.

    I love how the gun lobby is so powerful in America that the media scurries to blame other things instead.

    People have always killed people. 2000 years ago you could go to a Roman theatre and watch people fight to the death for the enjoyment of a crowd. There have always been massacres and atrocities, the solution is to keep the weapons away from those who would commit them. It's so blindingly fucking obvious. Trying to blame the problem on computer games is just asinine.

    FACT: IGN is owned by the same company that owns Fox News, be cautious about articles that come out of their site in regards to this policy.

      Well thank you for the update, Unnecessarily Conspiratorial Man.

      I read the same issue on ign and saw the Game Scoop episode on why the Game Violence Conversation Is Important.

      They are saying the same things we are and they aren't going to turn anti gaming where ign is mostly gaming focused...

      Don't start attacking other gaming sites when the this effects gaming as a global issue.

    Neal: "OMG, sales were DOWN 30% from this time last year! This must have to be because of the shootings, right?!"

    Mitchell: "Actually, that's probably because there were fewer games released this year....and you're only talking about retail sales - people are buying online more now."

    This article title is misleading; something that appears to be happening all too often now on Kotaku and other sites I follow as well.

    The content itself is good! Can't you be honest about what is going on? People will still find this interesting.

    OMFG, is there not a 'media watchdog' in the states?
    I don't know why other media outlets aren't more vocal about how clearly 'tarded the 'Fox' network is.
    I know I'm from the wrong generation to 'get' Fox... but it's BS like the start of that segment and listening to that 'reporter' [read: propagandist] throw 'violent' into every other sentence.
    Good to see the 'interviewee' being prepared for it (or perhaps just 'not play' the reporters game).

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