It’s Too Simple To Say Games Are Becoming More Like Movies

It’s Too Simple To Say Games Are Becoming More Like Movies

Here is a fascinating dissection by Vimeo user Matthias Stork, which is seven months old, but recently written up by Indiewire and tweeted by Roger Ebert, so I thought it was worth sharing. It delves into the relationship held between movies and games — which goes further than simply having more cutscenes in games (though this too is explored).

The relationship is actually mutual in some cases: I was impressed to see almost identical-looking footage of Spider Man and Mirror’s Edge side by side.

All in all, a hugely informative video that I highly recommend watching. It makes me wonder about something a game designer once said to me: that the movie industry is becoming more and more influential in the game world — and yes, not just because of cutscenes and cinematic games.

Transmedia Synergies – Remediating Films and Video Games [Matthias Stork ]


  • Would be more effective if he didn’t use Games based on Movies or Scott Pilgrim vs. the World as his references

  • The technologies for fake imagery in movies and games are getting closer. So of course how things look, how they are directed are becoming similar.

    Developers of games have to realize games aren’t movies and ban cut-scenes. Oh it’s an animation of someone doing something. Press random keys quickly to compete the animation. No thank you. Might as well be watching a dvd where every few minutes you have to turn a key to wind up some kind of the mechanical clockwork rotating the disc mechanism.

    • cutscenes can be an effective tool if not abused…

      part of the apeal of mass effect is its cinematic style

      • but just have the animation as a cut scene. Don’t have W pop up for 1/4 a second which then if i press, it does similar thing with right click, A, SPACE and whatever. Where you end up re-doing it over and over memorizing these random keys, just to see a scripted animation event. It’s not needed, you’re not playing a game. It’s the lamest of pathetic attempts to pretend it’s a gaming moment and not a cutscene.

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