Maybe Far Cry 3's Story Needs Something Like Mass Effect's Indoctrination Theory

Oh, how we try to fix Far Cry 3. Despite noble intentions, everything about the actual story and writing is terrible and shallow.

Kirk had an idea about how to fix it: make it so that Jason Brody turns out to be Vaas! But maybe that idea ain't crazy enough. We need even more insanity. Think like Mass Effect 3 ending type insanity.

Remember the indoctrination theory? To simplify, the theory postulated that the ending didn't actually happen — it was a hallucination. Shepard has actually been indoctrinated by the reapers. You can read the specifics of why some people believe this here. It's a doozy.

Rowan Kaiser from Gameranx thinks we might do well to approach Far Cry 3 in the same way. Because, when you think about it? Some stuff in the game doesn't really make sense. He poses the following:

The easiest example of this comes in the boss fights, which are quick-time events that take the form of knife fights. When your character gets into these fights, the game's world falls away, and you instead see a nightclub that Jason and his friends had been in before the game proper started. This could be understood as a metaphor for the "dance of death" that is the knifefight, but it's more than that. In one of the fights, Jason is stabbed, through the chest, with a large knife, but he proceeds to fight and win, with no apparent side effects. The final confrontation is even more nonsensical: you argue with the villain in his lair filled with his guards, he starts stabbing, the room changes to the dance club, you fight back, stab him, kill him...and all of the guards are also dead.

What's up with that? There are a lot of unbelievable things that happen in the game. Kaiser has an answer: maybe game isn't real. I mean, you periodically have hallucinations in the story, right? If you eat the pills in the cave, that is. Who is to say the entire thing isn't some giant hallucination?

It would explain why you suddenly turn into a fierce warrior who can command the fear and admiration of an entire island. Sound unbelievable? Perhaps you should read the full write-up here. I'm compelled. But I may also just be desperate to try to meet Jeffrey Yoholem, Far Cry 3's lead writer, halfway with his aspirations.

What do you think though? Are you convinced, is it plausible that the entire game isn't exactly 'real'?

What Far Cry 3 Needs Is An Indoctrination Theory [Gameranx]


    Hi Patricia, are you sure you are not really Luke Plunkett?? You seem to share Luke's stand of (purposefully or not) misunderstanding/ misinterpreting the source material.

    But seeing as you have the employment you do, i must interpret that you are doing this on purpose to draw out people like myself to feed your need for "clicks". You should take a look at how Eddie Makuch from Gamespot does it, it is much more intelligently done.

    A Far Cry 3 indoctrination theory? You mean make up something completely stupid in order to make yourself feel smarter?

    Meh, we already did that in Far Cry 2.

    the knife fights are very very easy to explain, they are simply jason going berserk/snapping. This happens with the fight against Buck due to the seeing what had happened to his mate and the fact that both of them were in extreme danger. Then theres the fight against Vaas in which he is stabbed with a poisoned knife and finally the fight with hoyt just hammers in the point.

    So he listened to what the writer explicitly stated about the story and then decided that we should 'invent' that same explanation by fan consensus to explain the story...?

    Task : write an article about the story of Far Cry 3 and how someone has constructed a theory similar to the indoctrination theory of ME3.

    Actual article: Reuse the source material and rewrite it to confuse the reader into thinking that someone has developed a similar theory used in ME3 to explain the nonsensical story.

    Da Fuq I just read?

      Task: write 4 articles without ever touching on real journalism
      Actual article: as above
      Author: Patricia Hernandez.... errrrvvvvrydaaay

    You can tell Patricia's bang on when the fanbois start making the attacks personal. I don't think it's a hallucination, I think it's a nightmare. The nightmare didn't stop when I realised I actually paid money for this badly acted, badly written garbage. Ubi's really gone all out in chruning out crap in 2012!

    I've just finished the game and I thought, right to the end, that it was kind of a post-Hostel Fantasy Island, the kind of ultimate sports holiday for the the obscenely rich. Your friends or family know you're an adrenaline junkie in search of the ultimate high, how about a holiday with real peril where you get to fight in a civil war, follow a dopey magic treasure quest, rescue the princess(es) and become the messiah of the noble natives? Jason's friends could have put up the money, or maybe his family did. Maybe is a Skull and Bones-ish rite of passage, make a man out future captains of industry?

    I figured Jason didn't know the truth, and neither did anyone on the island except Hoyt and Citra (who I thought were a couple as well as in charge of the whole setup) and that things had gone out of control as Vaas was beginning to figure out his whole world was just entertainment for the corrupt rich. This would tie together the 'virtual reality' loose ends without it being 'all just a dream'.

    Anyway, while this idea is an mashup of The Island, The Game, Hostel, Westworld and god knows what else but I thought it was the way the story was going right up until the end.

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