More Old School D&D Rulebooks And Modules Than You Can Shake A Vorpal Sword At

Perhaps realising it had an excessively large back catalogue of quality role-playing content not making any money for it, Wizards of the Coast has digitally scanned a staggering amount of old D&D adventures, converted them to PDFs and uploaded them to a new site, called "Dungeons & Dragons Classics".

As you'd expect, it's not free — prices for the PDFs ranging from $US4.99 to $US9.99, with a few more expensive outliers for complete sets and the like. According to a piece on Wired, the collection currently contains over 80 products, ranging from 1st Edition all the way to 4th. I didn't realise 4th Edition was considered a legacy product, but then, it is over five years old (!).

Speaking with Wired, WotC's Liz Schuh had a rather enlightened perspective regarding the publisher's decision to dig its old stuff out of the cupboard:

"A lot people have a passion for and memories of these older products ... We don't want them to go to torrent sites. Why not give them a legal route?" Schuh added that idea of re-releasing old products was a result of listening to fans on the forums, with the goal of letting "people play the D&D they want in the format they want".

The PDFs themselves are completely new scans and are searchable, which suggests it isn't a half-hearted money grab. Hopefully, the site will prove to be a success and show that yes, reasonable prices combined with a quality product will always be received warmly.

Dungeons & Dragons Classics [Official site, via Wired]

Image: Nathan Forget / Flickr, licensed under Creative Commons 2.0


Comments

    Sure, the pdfs are virtually (no pun intended) better in every way, but give me the physical books any day. I got me a reprint of the 3.5 PHB for Christmas, best gift.

    Meh. Still got my first and second edition stuff. Prices seem a bit excessive for PDFs.

    Playing 3.5 with some friends once a fortnight as our social catch up game. The only thing I don't like about D&D is the vagueness of some of the rules.

      That can be the exact thing that's fun about D&D - all the best games I've played were when we didn't worry about the rules too much. Let them cover the basics and then just play it by ear for anything more specific. I've played with people that fact check all the rules, are constantly referring to the books to try and see what bonuses they get, and always try to correct the DM as if the game is Players vs DM rather than us all just enjoying the game together... that's not particularly enjoyable.

      Last edited 27/01/13 9:05 pm

    "A lot people have a passion for and memories of these older products … We don’t want them to go to torrent sites"

    Also known as; "We realized we could make money from this."

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