Behind The Scenes Of How A Game Like Crysis 3 Is Built


Whether or not you like the Crysis series, it’s hard to argue against the fact they look rather pretty. The CryENGINE is a pretty spectacular piece of kit and this demo, presented by Crytek’s Sean Tracy takes us through some of the engine’s latest features.

I found that, despite the fact I know zip zero about games development, I was pretty engaged by this — purely because it’s interesting to see precisely what goes into building game environments. Well worth watching for anyone interested in getting into development, or anyone interested in this sort of technology.

Via -SD-


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


12 responses to “Behind The Scenes Of How A Game Like Crysis 3 Is Built”

Leave a Reply

Your email address will not be published. Required fields are marked *