Crytek Was Once Working On Its Own Take On Deus Ex

Waaaay back in time, long before even the first Far Cry was released, Crytek as working on a game called Engalus. Envisaged as a first-person game with an emphasis on story and role-playing, it actually made a small public appearance in 2000 as a tech demo for Nvidia before disappearing from sight, never to be seen again.

Well, until this week, when Superannuation was perusing the page of Brian J Audette, former lead designer on the project, where you will find not just a story synopsis for the game, but also a mod for Deus Ex that implements some of Engalus' design, assets, voice acting and dialogue.

Brian J Audette [Home Page, via Superannuation]


Comments

    Seeming that they can't make a solid fps or even a multilayer component, I think this was nothing more then a tech demo.

      I know it's not everyone's cup of tea, but I'm having a blast with the Crysis 3 mp beta at the moment, and the Crysis 1 singleplayer is one of my favourite campaigns of all time. I'd even put Crysis 2's campaign above most other recent fps singleplayer experiences like several of the CoD campaigns.

      I would love to see what Crytek can do with a slower paced game, where you get time to really enjoy the detailed visuals. They're making really beautiful human faces at the moment, but you only get the see them in cut-scenes in their current games, it would be nice to see that level of fidelity at a more leisurely pace for a change.

    wow... halo looking much...

      it actually made a small public appearance in 2000 as a tech demo for Nvidia before disappearing from sight, never to be seen again

      First release Halo: Combat Evolved
      November 15, 2001

      No

        Doesnt make my statement any less true... it still looks like halo... just because one came out before the other doesnt mean they cant look like each other...

          That would make halo look like this not the other way round

            So, Halo looks like this Crytek 'prototype', but the Crytek 'prototype' does not look like halo?
            your starting to lose me with this run around crap

              I'm sorry your original comment was clearly trying to point this out as a derivative art style, when it clearly is not.

                By no means was i implying that one was a rip off of another. I just wanted to state that one reminded me of the other, same same way that some foods taste like chicken even tho they are infact not chicken (if you catch my metaphor)

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