Deus Ex Movie Not Really Based On The Game, More 'A Cyberpunk Movie'

Director Scott Derrickson and co-writer C. Robert Cargill have been speaking with Crave about the upcoming Deus Ex movie project, and things are, at least from a philosophical standpoint, sounding promising.

"...the chief philosophy is we're not making a video game movie, we're making a cyberpunk movie", Cargill says. "We've taken a look at what's worked in video games and what hasn't, and really what we've broken down is what we think the audience really wants, [what] the audience that loves Deus Ex is going to want to see out of a Deus Ex movie."

"And it's not a rehashing of the game. What they want to see is, they want to see elements of the game that they love, but they want to see things that they hadn't quite seen in the game, that the game didn't allow them to see."

Fair enough. I can barely remember the plot of Human Revolution as it is, so that's no big deal; I think so long as they keep the tone and more importantly look of the game most people will be happy. Or, at least...not furious.

It Will Be Cyberpunk: Scott Derrickson & C. Robert Cargill on Deus Ex [Crave]


Comments

    Well anyone who knows Cargill from Spill.com knows he's a pretty switched on guy and him co-writing the script can only be a good thing, or at least I hope so.

    I was one of the testers for the original Deus Ex, and loved this one as well… ridiculous boss fights notwithstanding, it was GOTY for me, so I'm excited to see a movie based on the universe.

    I still love Cargill's story of the time he beat up a 13 year old boy on Christmas.

    A cyberpunk movie? I'm totally fine with that! Can't wait.

    InB4 I never asked for this.

    Anyway, it sounds like it's on the right track. Adaptations shouldn't be mere copies, they should embody the spirit of the source material whilst embracing the strengths offered by the change in medium.

    Metro 2033 for example was a good adaptation of the book because it knew what things to draw on and what things to change or even completely overhaul.

    Wasn't the same idea applied to the Hitman and Max Payne movies? I guess the biggest difference is there isn't an 'iconic' character that must be in the movie or it isn't the titled movie.

    Cyberpunk is alright, but where are the steampunk movies?

      I'd argue that those games aren't well-suited to adaptation. They are championed by narrative and characters rather than themes. With DXHR, there are clear themes about the impact of technology that seem to override characters and narrative in importance. All a DXHR movie needs to do is borrow the setting and aesthetic and use that as a platform to carry the same ideas the game did.

      I think as long as the movie isn't about a family of augmented antiquity dealers travelling around the world meting vigilante justice, then this might not be half bad.

      Last edited 24/02/13 7:17 am

    Deliberately avoiding the game's plot & setting is what makes most of these game movies suck ass in the first place.

    If they would just follow the damn plot a lot of these things wouldn't be so terrible. This is bad news, in my opinion.

    Cyberpunk is my favourite fiction genre.

    Awesome, so a cyberpunk movie it is - based on a cyberpunk game! What a revelation.

    lol if "not a rehashing of the game" just means not including the stupid boss fights :D

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