Torment: Tides of Numenera Reaches $1 Million On Kickstarter In Less Than Seven Hours

When you ask the general public to give you $900,000, on Kickstarter, there must be some amount of worry, a little bit of nerves. Do people care about the thing we're trying to build/develop. Are we asking for too much? Usually you have a month to raise the funds, so when the folks behind Tormet: Tides Of Numenera hit their target in six short hours, and then managed to raise $1,000,000 in under seven hours, that's got to be a pretty good feeling.

Torment: Tides of Numenera is a CRPG in the vein of Planescape: Torment, and simply stating that fact is enough to set a certain subset of gamers salivating like Pavlov's dogs. They have handed over money in their droves. They want this game. Big time.

The game promises an incredible story driven experience, with in-depth dialogue systems, set in a universe designed by celebrated tabletop game designer Monte Cook. The soundtrack is being recorded by Mark Morgan, who was behind the music in Planescape: Torment — in fact, many of the folks involved in Planescape: Torment are involved in this new project.

At time of writing the Kickstarter has $1,064,125. Apparently its the quickest Kickstarter in history to reach $1 million. There are still 30 days to go. Crazy.


    And I just joined as a backer! :D

    Mark Morgan also did the music for Fallout 1 and 2

    And recently remastered that music and released it for free

    It's on my sleep music rotation

    Mark Morgan *along with every thing else* sold me on it

      this is my favourite kotaku comment of the month - had no idea Morgan had released the STs for free. cheers :)

        The first release

        Get into it

        Also, you are welcome :)

          thanks chief

            Not at all man

            I would happily hand out cd's of Mark Morgans Fallout music to people on the street if only they would listen and be swept up like I was

            Makes me go on a nostalgia trip every time

    well deserved imo, good usage of crowdsourcing website as it's not something a major studio would ever greenlight. just goes to show this market still exists and doesn't get any mainstream developer love :(

    And I was so happy to break 20k in a month, and then this goes KABOOM and makes a bazillion dollars.

    I think this is awesome though. They're going to beat Project Eternity, which is ironically their own project lol.

    With all that money surely they can do a console port? No?

      Well.. they are already doing PC, Mac, Linux.. and their games tend to be keyboard+mouse based interface style.. but yeh.. it might be possible if more money is raised.

    Slightly off topic, but what is CRPG???

      Computer role playing game. Some people use the term to differentiate from pen and paper rpgs.

    It does seem to be the way things are going these days.. Movie funding hasn't quite reached this point yet even though there's been a few projects with a decent amount of funding (Video Game Highschool for example)..

    Eventually the publishers are going to need to start looking at their business models. A project here and there on KS isn't going to send them broke by any means.. they still are churning out a lot of games by comparison.. but the way these KS projects have been going, it's only a matter of time before they'll at least need to start paying attention.

      This looks more like it's filling a current gap in games funding between indie working from his bedroom and AAA production. I don't think the big publishers are really interesting in funding these 'smaller' projects ranging from a couple of hundred thousand to a couple of million dollars. Even if their profits double or triple the initial investment that's still only a few million, which is nothing to the big publishers. They go after the games with 10's to 100's of millions of dollars budgets, with similarly large potential gains.

      What might happen is that we get a new tier of publishers/investors that take an interest in these mid budget productions if/when these projects turn out successful. Or something of a hybrid approach, where Kickstarter is a test of interest, 'If we get x amount we've got an investor willing to put in another 10 times that'. (I think there was at least one project like this already)

    Kickstarter would be awesome if you could sell a hundred million shares at one hundred dollars each in the construction of the tallest building in the world...for 10 billion dollars.

    Backed. I love the Numenera stuff that's been released so far.

    *Watches video before deciding on whether or not to back*
    *Refreshes page* 1 left of $110 Reward Tier.
    *Frantically backs as quickly as possible*

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