The Visual Evolution Of Star Trek Video Games

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The Visual Evolution Of Star Trek Video Games


A new Star Trek game hit the shelves this week and it won’t be long until the premiere of the 12th movie. As the tone of the movies and the series has changed a lot, we decided to take a look how the games evolved over more than 30 years.

The variety in genre is wide — with both good and horrible examples — most of them being space simulators, shooters and graphical adventures. If 716 Star Trek episodes and all the movies were not enough, it’s the perfect field to explore.

Star Trek (1971 — PC, Apple II Plus)

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Star Trek Strategic Operations Simulator (1983 — Atari 2600)

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Star Trek: 25th Anniversary (1991 — NES)

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Star Trek: The Next Generation: Future’s Past / Echoes from the Past (1992 — PC / 1993 — SNES, Sega Genesis)

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Star Trek: The Next Generation: A Final Unity (1995 — PC)

A Final Unity

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Star Trek: Starfleet Command (1999 — PC)

Starfleet Command

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Star Trek Voyager: Elite Force (2000 — PC / PlayStation 2)

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Star Trek: Klingon Academy (2000 — PC)

Klingon Academy

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Star Trek: Bridge Commander (2002 — PC)

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Star Trek: Shattered Universe (2004 — PlayStation 2, Xbox)

Shattered Universe

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Star Trek: Conquest (2007 — PlayStation 2, Nintendo Wii)

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Star Trek: D.A.C. (2009 — PC, PlayStation 3, Xbox 360)

Deathmatch Assault Conquest

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Star Trek Online (2010 — PC)

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Star Trek (2013 — PC, PlayStation 3, Xbox 360)

You should show us your favourite moments from these games or from the ones that are not on our list!

Sources: darkmercury77, CiphersSon, Flagostomos, Boomer2k6, Go Rin, StalwartUK, Nitros14, comedymovi, Memory Alpha

Comments

  • Some other very good games were left off of the list but it is incredible to see how the games have evolved over the years. The voice acted Adventure games had to be my favorites though (Judgement Rites and 25th Anniversary were two left off of the list). I also love that the 25th Anniversary game on the NES used the Animated Series graphics for some parts such as the turbo lift rides. I have almost every Star Trek game made (even the duds) and all should be examined some day.

    • Played the crap out of 25th Anniversary. It’s a shame we’ll likely never see its ilk again, if the latest ST game is anything to go by.

      • You never know! With the success of several of the more recent adventure games, its always possible. The only major issue is getting the license as it is expensive to get and is currently in the hands of Activision I believe.

  • You missed:
    Star Trek Generations PC Game
    and
    Star Trek Starfleet Academy
    and
    Star Trek Ship Creator
    and
    Star Trek Legacy.

    But to be honest there are so many games (http://en.wikipedia.org/wiki/Star_Trek_games) that it’d take a year to describe them. BUT, there are some additional ones that give examples of the changing graphics.

    I loved Generations but it was incredibly hard – mainly because there was no save-game state mid-level… if you died, you had to start a mission again.

    Legacy I wanted to be good, but it was terrible. Nice graphics.

    Starfleet Academy had awesome music, and I enjoyed the story. Also, live FMV!

    The ship creator game was shit.

  • Hey, I was just discussing this topic with friend a few days back. I remember a game that looked like “Star Trek: The Next Generation: A Final Unity” above, but it was the original series cast. Anyone know what game that was?

    • Most likely Star Trek: 25th Anniversary. It was a point-and-click adventure with some added action sequences where you controlled the ship.

      As others have said, it was a fantastic game (possibly the best ST-themed game so far).

  • Also missed DS9: Harbinger which was pretty good for the time. Also DS9: The Fallen was pretty good too. And Armada I/II, the only RTS apart from C&C I could get in to. Oh and Away Team which was also pretty fun.

    Should have used screenshots from the PC version of 25th Anniversary though, it looked much better.

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