There are very few artists working in video games who I’d label truly “top shelf” without a moment’s hesitation. There’s Craig Mullins. Sparth. Jaime Jones. Daniel Dociu. Oh, and today’s subject, Jesse van Dijk.
Formerly of Guerilla Games, the studio behind the Killzone series, van Dijk is now working on Bungie’s Destiny, and is behind some of the best art we’ve seen so far for the game.
I love his art for the same reason I love the guys listed above: they do more than just design buildings or make pretty pictures; they lavish enough detail and character on their work to really give you a feel for the world that’s being created, something that shines through here.
Below you’ll see a sample of his work (we’ve seen some of his Killzone pieces previously), from his time at Guerilla to Destiny to other stuff.
You can see more of Jesse’s work at his personal site and CGHub page.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
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3 responses to “Fine Art: Some Of The Best Video Game Concept Art On The Planet”
What’s the top one from… it’s incredible.
I’m probably wrong but it reminds me of shadow of the colossus, the huge bridge, the canyon, the temple…again, probably wrong, but that’s what sprung to mind.
The first one or the top of page image? The page header one is from Destiny, the first of them in the list is on his site as a ‘personal work’ so I assume it’s not from anything specific. Which is a shame because it’s pretty awesome.
Love that brutalist architecture, reminds me a lot of Chris Foss’ style.
If you go in that maze, you will most likely die in that maze
Holy s###, that is magnificent…..