Mojang’s Scrolls Enters Open Beta On June 3, Has A Snazzy Trailer


Minecraft developer Mojang’s card-game-board-game hybrid is finally seeing the light of day. It certainly took long enough.

In addition to giving us an impression of what the battling, trading and collecting will look like, the trailer also gives us a launch date for the game’s open beta: June 3.


  • I’m suprised at this. I thought that Mojang would have created something more along the of a AAA title than a card game. Given all the money they made from Minecraft.

          • He offered a few million. Then Tim told him it cost many times that to make the first one.

            But bad mouthing someone without facts is much more fun.

          • You’re right, it was fun!

            Rest easy now internet with this revelation!

            All jokes aside, including the insult, which clearly is a joke. Combine his few million with a kickstarter.

    • That attitude is what got THQ into trouble. I have money, so I should make a AAA game. What minecraft proved is that you can make a large profit by making cheaper, but innovative, titles.

    • Just because someone can afford to make a “AAA” title doesn’t necessarily mean they want to. He’s got enough money to work on whatever he feels passionate about. If I had that much money I wouldn’t do a massive AAA game either. It would require too many people and require too much overseeing of people rather than making the game.

      Also, making a AAA game means that you are planning to invest massive amounts into the advertising and marketing of the product just to make your money back. I see Mojang as wanting to leverage their fan base rather than find publishers and go that horrible route.

      I’m also sure he’s aware that just because one game was a hit doesn’t mean the next one will be so he can’t sink all his money into a single title.

      Game looks interesting.

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