The Realest Ninja Turtle You’ll Ever See

The Realest Ninja Turtle You’ll Ever See

Today on Fine Art we’re looking at the work of Ian Olsen, an artist at Terminal Reality, the developers of games like Bloodrayne, Ghostbusters and…Kinect Star Wars.

Previously, he’s been at Sony and Retro, where he got to work on Metroid Prime 3. It’s not every day a Western artist gets to work on a major Nintendo game, so that must have been one hell of a treat.

Below, we’re showcasing his incredible 3D sculpt of Dave Rapoza’s take on Leonardo. I am looking at it, looking at every other recent attempt at a Ninja Turtle, and sighing heavily.

You can see more of Ian’s personal work at his CGHub page.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!

The Realest Ninja Turtle You’ll Ever See

The Realest Ninja Turtle You’ll Ever See

The Realest Ninja Turtle You’ll Ever See

The Realest Ninja Turtle You’ll Ever See

The Realest Ninja Turtle You’ll Ever See


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